vchamp
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- Mar 24, 2008
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This is the add-on I just started.
It will consist of:
- Set of bases on celestial bodies.
- Module which handles a production rate. Each plant-base extracts a certain amount of a resource in a time span. Other plants will consume resources to build vehicles, modules, components, etc with a given rate too.
- Dialog where a plant can be selected and asked to expose a resource (UCGO cargo) or other object depending on the plant type. Then the requested amount of objects are added to the scenario and placed at the specific place, from where it can be loaded to a cargo vessel.
Please post what do you think about it, suggestions are welcome.
I am going to make this add-on for my own use anyway. Don't know however if there will be enough demand to publish it at OrbitHangar.
-------------------------------
The project in its latest state can be found here:
https://bitbucket.org/vchamp/plants
:tiphat:
It will consist of:
- Set of bases on celestial bodies.
- Module which handles a production rate. Each plant-base extracts a certain amount of a resource in a time span. Other plants will consume resources to build vehicles, modules, components, etc with a given rate too.
- Dialog where a plant can be selected and asked to expose a resource (UCGO cargo) or other object depending on the plant type. Then the requested amount of objects are added to the scenario and placed at the specific place, from where it can be loaded to a cargo vessel.
Please post what do you think about it, suggestions are welcome.
I am going to make this add-on for my own use anyway. Don't know however if there will be enough demand to publish it at OrbitHangar.
-------------------------------
The project in its latest state can be found here:
https://bitbucket.org/vchamp/plants
:tiphat:
Last edited: