Tile loading and quality issues
Well, tile loading performance, and performance in general has become much improved. Rarely drops below 60 FPS now. Terrain looks much more stable:thumbup:.
But, tiles load much more slowly now. In the previous d3d9 client, tiles loaded very fast, and fps dropped while loading, but became high after terrain stabilized. Now, fps remains high while tile loading. Also, are the advanced settings in the graphics tab now unchangeable? Because after I do change the settings to my preferences, they fail to take effect, and after I close simulation session and open advanced tab again, the settings have reverted back to the their defaults.
Also, a request. Should have asked earlier. Can't the Sun glare be 'yellow' instead of 'blue'? Thats not what the Sun looks like in reality.