OFMM Lite

Alexw95

Addon Developer
Addon Developer
Joined
May 28, 2010
Messages
262
Reaction score
0
Points
16
Location
Vancouver BC
ok sounds good let me know if there is anything to do or a mission to fly
 

Columbia42

Member
Joined
Dec 4, 2009
Messages
884
Reaction score
0
Points
16
Location
C:\ProgramFiles\Orbiter
Just checking in to see if anyone's still interested out there! This looks like it's coming along nicely (Aside from being at sort of a standstill).
 

Izack

Non sequitur
Addon Developer
Joined
Feb 4, 2010
Messages
6,665
Reaction score
13
Points
113
Location
The Wilderness, N.B.
Just checking in to see if anyone's still interested out there! This looks like it's coming along nicely (Aside from being at sort of a standstill).
I'm not sure...it seems two people have fallen victim to the infamous Mission #6 now. I think I'll just skip the mission and make the base myself with the scenario editor if HAL9001 isn't done by this weekend. Again, I had no idea how hard this particular one would be when I made it. :facepalm:

The next set will be much more structured and rounded (IE no ridiculous missions thrown into the mix without warning.) I'll also place time limits on missions to prevent this from happening again.
 

PhantomCruiser

Wanderer
Moderator
Tutorial Publisher
Joined
Jan 23, 2009
Messages
5,600
Reaction score
165
Points
153
Location
Cleveland
You signed on for a doozy, that's for sure. I don't know how many new colorful phrases my daughter learned form me while I was chasing bouncing cargo all over Phobos. Nicely done!
 

Izack

Non sequitur
Addon Developer
Joined
Feb 4, 2010
Messages
6,665
Reaction score
13
Points
113
Location
The Wilderness, N.B.
Fantastic! I regret my previous post now. :cheers:

I'd have a look at the scenario, but you caught me on my way out the door. I'm not sure when I'll get back either, but I assume sometime before midnight tonight (AST.)
 

Izack

Non sequitur
Addon Developer
Joined
Feb 4, 2010
Messages
6,665
Reaction score
13
Points
113
Location
The Wilderness, N.B.
...Or they'll let me off early and I'll have Mission 7 ready for you. :cheers:

Good luck, Fireballs619!

EDIT: Fixed propellant problem. :facepalm:
 

Attachments

  • OFMM Lite 1 Mission 7.scn
    9.3 KB · Views: 10
Last edited:

PhantomCruiser

Wanderer
Moderator
Tutorial Publisher
Joined
Jan 23, 2009
Messages
5,600
Reaction score
165
Points
153
Location
Cleveland
It's clear to me now that I didn't practice Martian re-entry/recovery enough...
 

Izack

Non sequitur
Addon Developer
Joined
Feb 4, 2010
Messages
6,665
Reaction score
13
Points
113
Location
The Wilderness, N.B.
It's clear to me now that I didn't practice Martian re-entry/recovery enough...
It can get a bit weird the first few times. I've found that a low glide angle and a high AOA are helpful. Otherwise...you just don't slow down. :blink:

Also, silly me didn't get the propellant levels right. I thought I had halved the main propellant a few scenarios ago...I guess not. :facepalm:

So if you already have the scenario, the propellant line of the Epimetheus entry is supposed to read:
Code:
  PRPLEVEL 0:0.500000 1:0.998000 2:0.983333

If not, the scenario is corrected now. :embarrassed:
 
Top