TCR_500
Making my own racing simulator.
I'm going to put operational weapons aboard the starship I'm building. Only accessable in a pop-up window, but it controls the rotation and pitch angle of each of the four plasma cannons aboard as well as firing missiles from the front and rear of the starship. The weapons will do real damage to anything it hits and the missiles can be controlled by remote. I've had some experience using Visual C++. I'm currently building the weapon consol in GMAX. There is going to be a limited suply of plasma aboard. There are going to be three standard missiles aboard for each tube, and one anti-matter missile for the front tube. The antimatter missile will vaporize anything within 15 million miles of the impact point. The standard missiles have enough power to blow a large space station to pieces or blow a building clear off the foundation. Can someone help me program this weaponry?