Meshing Question Texture mappings supported by Orbiter

StevoPistolero

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What other types of maps can Orbiter 2010 take? I know it does a diffuse (color) map. I don't think it does displacement. What about specular and normal maps? I can use multiple maps, right?

Anything else I should know before I start texturing my models?
 
..Orbiter\Orbitersdk\doc\3DModel.pdf
 
Thanks, but that file is from 2006. Has anything changed? Like lighting?
 
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