Support for multiple monitors

vittguy

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Hello all,

I'm new to the forum after having lurked for a number of years. I've always wanted to get into NASSP but I knew it would devour my life if I let it. Now that I'm semi-retired (from JSC no less) I have time to learn the sim. I'm slowly feeling my way around and hope I won't be a nuisance as I ask questions here and there.

First question is whether of not there's a way to support multiple monitors in the sim. I'd love to have the panel views on one monitor and an external view on another. I haven't been able to find anything on that in the forum thus far and I don't see any provision for it in the setup so I suspect it's not there, but I wanted to ask.

The sim is awesome and all who have been working on it for so many years are to be greatly congratulated. This is a priceless historical artifact.
 
Hi and welcome to the forums and to NASSP!

Currently there is no way to show Orbiter in multiple "windows". The only thing that comes close to multiple window support is that you can drag the external MFDs onto a 2nd monitor so they don't clutter up your main sim window.

I don't know too much about the nuts and bolts of the graphics client, but I don't think this is a complete technical impossibility. @jarmonik would be a good one to get input from on this multiple window/client instance question.

With respect to questions, please don't hesitate to ask as many as you like. Answering questions is a big part of what projects like NASSP and VirtualAGC are here for, whether that's directly or experientially. In fact, since you mentioned JSC we may even have some questions for you :)

If you'd like, also please feel free to visit us on discord or IRC.
 
Thanks for the reply. If there's anything you think I can bring from my background at JSC (and some from KSC) please don't hesitate to ask. I'll look into discord for sure.
 
Hi and welcome to the forums and to NASSP!

Currently there is no way to show Orbiter in multiple "windows". The only thing that comes close to multiple window support is that you can drag the external MFDs onto a 2nd monitor so they don't clutter up your main sim window.

I don't know too much about the nuts and bolts of the graphics client, but I don't think this is a complete technical impossibility. @jarmonik would be a good one to get input from on this multiple window/client instance question.

With respect to questions, please don't hesitate to ask as many as you like. Answering questions is a big part of what projects like NASSP and VirtualAGC are here for, whether that's directly or experientially. In fact, since you mentioned JSC we may even have some questions for you :)

If you'd like, also please feel free to visit us on discord or IRC.
I am asking for someone else. But they are trying to get a mfd on another monitor:
They said"I had tried to drag the MFDs yesterday, but couldn’t get them to mode"
 
Hi and welcome to the forums and to NASSP!

Currently there is no way to show Orbiter in multiple "windows". The only thing that comes close to multiple window support is that you can drag the external MFDs onto a 2nd monitor so they don't clutter up your main sim window.

I don't know too much about the nuts and bolts of the graphics client, but I don't think this is a complete technical impossibility. @jarmonik would be a good one to get input from on this multiple window/client instance question.

With respect to questions, please don't hesitate to ask as many as you like. Answering questions is a big part of what projects like NASSP and VirtualAGC are here for, whether that's directly or experientially. In fact, since you mentioned JSC we may even have some questions for you :)

If you'd like, also please feel free to visit us on discord or IRC.
How do you "drag" the MFDs to a second monitor? I tried grabbing them with the mouse cursor, but I didn't seem to get any response or sense that the display could be moved. I would like to project the MFDs on a separate monitor.
 
Are you trying to drag the external MFD window or one of the fixed 2d MFDs?
 
How do you "drag" the MFDs to a second monitor? I tried grabbing them with the mouse cursor, but I didn't seem to get any response or sense that the display could be moved. I

Are you trying to drag the external MFD window or one of the fixed 2d MFDs?
I am very new to Orbiter, so I'm not sure I understand what you're asking. Do I take it that the two MFDs in the Orbiter environment are the "fixed" 2D MFDs? Are there others available?
 
Not sure. I Have the Orion with 3 MFD in the VC, But they want one one another monitor?

In the glass cockpit it has 2 mfd. I guess those. Not sure what an external mfd window is?
 
Section 21.2 in the Orbiter manual.
Thank you. I found it relatively easy to get this working, though I re-discovered what is apparently a known Orbiter artifact. That is, when you make inputs to an MFD on a secondary monitor, the application changes focus there away from the primary display (as would be expected). However, the joystick actions are no longer read until I shift focus back to the primary display via a mouse click. I'm wondering if there's a known way to configure the application to shift focus back to the main display back automatically (like after a brief time-out) or by a joystick input or otherwise have it read the joystick inputs after interacting with an external MFD?
 
Thank you. I found it relatively easy to get this working, though I re-discovered what is apparently a known Orbiter artifact. That is, when you make inputs to an MFD on a secondary monitor, the application changes focus there away from the primary display (as would be expected). However, the joystick actions are no longer read until I shift focus back to the primary display via a mouse click. I'm wondering if there's a known way to configure the application to shift focus back to the main display back automatically (like after a brief time-out) or by a joystick input or otherwise have it read the joystick inputs after interacting with an external MFD?
I think there are focus options in orbiter and openorbiter, but what you are describing seems to be normal behavior.

These questions probably need to be asked in a general orbiter forum and not NASSP at this point.
 
Thank you. I found it relatively easy to get this working, though I re-discovered what is apparently a known Orbiter artifact. That is, when you make inputs to an MFD on a secondary monitor, the application changes focus there away from the primary display (as would be expected). However, the joystick actions are no longer read until I shift focus back to the primary display via a mouse click. I'm wondering if there's a known way to configure the application to shift focus back to the main display back automatically (like after a brief time-out) or by a joystick input or otherwise have it read the joystick inputs after interacting with an external MFD?
The new Orbiter version has (or will have) a setting to control window focus: Launchpad > Options > User Interface > Mouse focus behaviour
 
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