Aztronut66
Active member
- Joined
- Sep 20, 2009
- Messages
- 51
- Reaction score
- 128
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- 33
I am working on a virtual cockpit upgrade for the superb SSV https://github.com/GLS-SSV/SSV/releases add-on.
Using the Blender orbiter import/export script, I created a new mesh file for the SSV/OV VC.mesh.
I modeled the main panel plates and added the labels, the vents near the edges of the panel, hand thrust controller plates, and the lights mounted beneath the glareshield.
I have added one additional texture, so far, to map the upgrades. The original texture is largely unchanged.
I modified the original stsvc01.dds texture very slightly in the area of the vents located on the edges of the panel, and the area of the left, lower-front overhead section directly above the CDR's HUD.
Here are some before and after shots.






Once I get the results I want, I will consider posting the upgrade as an add-on, with the authors of SSV approval only.
Using the Blender orbiter import/export script, I created a new mesh file for the SSV/OV VC.mesh.
I modeled the main panel plates and added the labels, the vents near the edges of the panel, hand thrust controller plates, and the lights mounted beneath the glareshield.
I have added one additional texture, so far, to map the upgrades. The original texture is largely unchanged.
I modified the original stsvc01.dds texture very slightly in the area of the vents located on the edges of the panel, and the area of the left, lower-front overhead section directly above the CDR's HUD.
Here are some before and after shots.






Once I get the results I want, I will consider posting the upgrade as an add-on, with the authors of SSV approval only.























