0=false, non-0=true, by common C++ definition.The second attachment point is slaved to the robotic arm function so it shouldn't be static. And problem is that the vessel doesn't show up attached to the parent vessel.
And looking at the API Reference manual, it seems like TOPARENT is supposed to be a boolean function IE TRUE or FALSE not 0 or 1.
Indeed.Errrr... I've no idea how they work, but sounds are provided in...
[addon zip]/Sound/Vessel/[vessel name]/
Strange, it's supposed to work. I tested on GregBurch's Swift and VC works like a charm.I hate to add to the workload , but there's also the capability of spacecraft 3 to add a virtual cockpit.
If you remove " from MESHNAME="Mars1994/Mars1994pit" in VC section of mars1994.ini and re-convert, would it work?
That means it was compiled under the 2010p1 version and is totally useless to me.:beathead:It's not. Generated vessels appear invisible in old versions. :shrug:
I wonder if just changing VESSEL3 to VESSEL2 in the exported source and compiling would fix this problem. Spacecraft3 doesn't use any new functions.. :hmm:That means it was compiled under the 2010p1 version and is totally useless to me.:beathead:
Hm, if you change TYPE=rotate to TYPE=ROTATE and like, would it work?I'm having some difficulty making a .dll for my Chapman probes, I can't get the animations to work. When I edit the scenario file, and change "ANIM_0 -2 0" to "ANIM_0 -2 1" nothing on the spacecraft changes, and when I looked at the source files, I can't find anything where the mesh groups are defined. Could I be doing something wrong in where I define my animations in my .ini file?
Sorry, O2010P1 is what it's targeted to. Can you compile the C++ code generated under O2006? If not, i can add an option to the generator.That means it was compiled under the 2010p1 version and is totally useless to me.:beathead:
[TEXTURE_LIST]
TEX_1=Exhaust_atrcs
[PARTICLESTREAM_1]
NAME=LLRVex
SRCSIZE=0.0062
SRCRATE=1000
V0=7
SRCSPREAD=0.45
LIFETIME=0.01
GROWTHRATE=.10
ATMSLOWDOWN=1.0
LTYPE=EMISSIVE
LEVELMAP=LVL_LIN
ATMSMAP=ATM_FLAT
AMIN=1
[CONFIG]
MESHNAME="WL Space Taxi\WL Space Taxi"
SIZE=13
FOCUS=1
VISIBLE=1
CAMERA=(0,1.574,2.778)
EMPTY_MASS=7980
FUEL_MASS=710
MAIN_THRUST=4000
RETRO_THRUST=4000
ATTITUDE_THRUST=619
ISP=3000
TRIM=0
PMI=(6.95,6.84,0.84)
CW_Z_POS=1
CW_Z_NEG=1
CW_X=1
CW_Y=1
CROSS_SECTION=(20.98,20.14,5.13)
COG=1.182
PITCH_MOMENT_SCALE=0.00001
BANK_MOMENT_SCALE=0.00001
ROT_DRAG=(0.6,0.6,0.6)
MAIN_PSTREAM1=DGContrail
MAIN_PSTREAM2=DGMain
ATT_TEX=Exhaust_atrcs
ATT_PSTREAM1=LLRVex
Sorry, O2010P1 is what it's targeted to. Can you compile the C++ code generated under O2006? If not, i can add an option to the generator.