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I'm not sure if you did it to +/- simulate the short landing of STS-37, but in the HUD you have to follow the diamond and not the triangles. These will be next to the diamond if there are no trajectory errors.STS-37 Today !
SSV already has the ASE for the IUSBut IUS-ASE cradle could be made as high quality model, hopefully accepted by GLS. There was one "assembled" by me and GattisPilot, but its origins were "blurred" (I think it had a lot to do with Papy's addons (STS-93 Chandra?)).
An upper stage re-work will come out soon after v2.0, with 3 types of IUS (and their cradles).But IUS-ASE cradle could be made as high quality model, hopefully accepted by GLS. There was one "assembled" by me and GattisPilot, but its origins were "blurred" (I think it had a lot to do with Papy's addons (STS-93 Chandra?)).
EVAs, eventually. It would be nice to have an ECLSS* at that time, to have an airlock worthy of its name.are you planning on adding the capability to SSV to do EVAs as well as (at least visually) the different displays based on the OI version?
*) Speaking of ECLSS, if anyone wants to implement the physics of the PRSD (masses, pressures, temperatures, heaters, valves, flows), that would provide a good base to support the ELCSS, and EPS. Initially, a "dummy" fuel cell would just use that oxygen and hydrogen at a constant rate, slowly lowering the mass of the vehicle. Then, an improved FC would supply the ECLSS system with water (plus O2 directly from the PRSD) that would be stored and dumped overboard. Eventually the FC would produce power, feeding the EPS, initially with a fixed dummy power load, which would be decreased to 0 as systems get electrified. This is of course an huge amount of work, but it all starts at the PRSD, so it anyone wants that job...
just an FYI, that maneuver plan and launch window are setup for spherical gravity. using non-spherical gravity effects the LAN of the orbit, so thats why your NPC is huge, and you may run out of OMS prop. we really need the ascent yaw steering update hahaGo to Mir
What crashes: Mission Editor or Orbiter?Any idea why adding a vessel into the mission editor causes it to crash? Its a simple cfg-based vessel with attachment points
More info: Its attached to an FSS that is in the shuttles bay, but for some reason it thinks its also around the sun? the Select Spacecraft window has a Sun option, but nothing is there with this vessel in scn, and the scn itself says its on Earth.
Part 2: When i load an SSV-mission editor created scn, it has the Sun option, but when if i quit and load the current state, its gone. So maybe this is a mission editor bug when typing in the vessel class manually?
The Mission Editor crashes. I am not adding the STATUS, only ATTACHED. but if i do add STATUS, it works fine without having to reloadWhat crashes: Mission Editor or Orbiter?
Are you adding the STATUS parameter to that payload? You don't need it, only the ATTACHED parameter.
And you are adding it in the Other Vessels tab or the Payloads tab? It should be in Other Vessels...The Mission Editor crashes. I am not adding the STATUS, only ATTACHED. but if i do add STATUS, it works fine without having to reload
Yep, Other VesselsAnd you are adding it in the Other Vessels tab or the Payloads tab? It should be in Other Vessels...
I just attached HST to the PLB, and then attached Carina to HST (too ugly to post an imageYep, Other Vessels