Space Shuttle Ultra development thread

Now just make 5 more of them below that and apply to each label.
 
Now just make 5 more of them below that and apply to each label.
Don't you mean 8? The forward panels has 9 MDUs:
-2xCDR MDUs
-3xCRT MDUs
-2xMFD MDUs
-2xPLT MDUs

which equals 9 MDUs total for the forward panels(F6, F7 and F8). Then we can't forget CRT4 and AMDU, which makes a total of 11 MDUs.
 
which equals 9 MDUs total for the forward panels(F6, F7 and F8). Then we can't forget CRT4 and AMDU, which makes a total of 11 MDUs.

Exactly. Would be better to have 11.
 
Exactly. Would be better to have 11.
And there's no way I'm going to be able to fit 11 labels into a tiny 256x256 texture! There's just not enough room!
 
And there's no way I'm going to be able to fit 11 labels into a tiny 256x256 texture! There's just not enough room!

Make it a 256 x 512. Or two 256 x 256 textures.

There is no law that the labels need to be on a single 256x256 texture.
 
Make it a 256 x 512. Or two 256 x 256 textures.

There is no law that the labels need to be on a single 256x256 texture.
OK, new files are label.bmp(8 labels, 256x512) and label2.bmp(3 labels, 256x256). Now to retexture 11 MDU labels.


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Just to add:
All the forward MDUs except for MDU PLT2 will use label.dds while MDUs PLT2, CRT4 and AMDU will use label2.dds.


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A-OK, new VC.msh and new labels have been checked in.
 
Dave,

Could you check in the new Orbiter.msh please ?
 
Dave,

Could you check in the new Orbiter.msh please ?
The one you sent with the more detailed SSME nozzles? Consider it done.


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Could someone quickly implement support for beacons into the pad and MLP vessels? Thought that I would add the various pad lights on the FSS and MLP.
 
Could someone quickly implement support for beacons into the pad and MLP vessels? Thought that I would add the various pad lights on the FSS and MLP.

What do you need?
 
OK, I will look what I can do. maybe you need to fix the positions a bit.
Can do that.


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Any progress on the lights?
 
Any progress on the lights?

Array of 30 light beacons added, lights go on if sun sets, just gather positions for placing them better.
 
Array of 30 light beacons added, lights go on if sun sets, just gather positions for placing them better.
And this have now been done with the count having been increased to 44.
 
And this have now been done with the count having been increased to 44.

Are there any lights on the arms, which would be lit if the arms move?

And I need more memory...
 
Are there any lights on the arms, which would be lit if the arms move?
Yes, 10 on the OAA(5xside) and 12 on the GVA truss(6xside).

Hmm, maybe you could add strobe light to the top of the water tower? Frequency is once every 30 seconds. Color is white.
 
Yes, 10 on the OAA(5xside) and 12 on the GVA truss(6xside).

OK, but are these also lit when the arms are retracted?

Hmm, maybe you could add strobe light to the top of the water tower? Frequency is once every 30 seconds. Color is white.

I think the water tower is not part of our LC39 module, would be hard to add without inaccuracy.
 
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