Space Shuttle Ultra development thread

The animation in the .ini makes the chute flatten, if you could just detatch it then and let it fall and lay flat. If that's possible.
Yes but currently it's not animated at all. It's just a static mesh.

Oh and the speedbrake cannot be closed post-landing.
 
Don't you need a new MGatlantis.dll for that ?
 
Don't you need a new MGatlantis.dll for that ?
Already have as new as you can get it with the latest checked in sources. Remember, you can compile your own modules simply by getting the sources from the SVN repository.
 
I completely missed the deploy animation in the ini :blush: I'll add that for the deployment/jettison sequence.
 
I completely missed the deploy animation in the ini :blush: I'll add that for the deployment/jettison sequence.
Woops! How about getting to the ODS next then? I'll contact Donamy about posting the ODS animation data.
 
This is from C3PO
Code:
[ANIM_SEQ_0]
; Ring Deploy
KEY=K
DURATION=5
[ANIM_COMP_0]
;Ring1
SEQ=0
GROUPS=0
RANGE=(0.05,1)
TYPE=TRANSLATE
SHIFT=(0,0.45,0)
[ANIM_COMP_1]
;Springs
SEQ=0
GROUPS=5,6,7
RANGE=(0.05,1)
TYPE=SCALE
SCALE=(1,2.46,1)
REF=(0,1.369,0)
;------------------Rod3 R-------------------
[ANIM_COMP_2]
; Rod ROT1
SEQ=0
GROUPS=19
RANGE=(0,0.95)
ROT_PNT=(-0.117,1.662,0)
ROT_AXIS=(0,0,1)
ANGLE=22
PARENT=0
[ANIM_COMP_3]
; Rod base1
SEQ=0
GROUPS=17
RANGE=(0,0.5)
ROT_PNT=(-0.315,1.372,0)
ROT_AXIS=(0,0,1)
ANGLE=13
[ANIM_COMP_4]
; Rod base2
SEQ=0
GROUPS=17
RANGE=(0.5,1)
ROT_PNT=(-0.315,1.372,0)
ROT_AXIS=(0,0,1)
ANGLE=3
;------------------Rod3 L-------------------
[ANIM_COMP_5]
; Rod ROT1
SEQ=0
GROUPS=18
RANGE=(0,0.95)
ROT_PNT=(0.117,1.662,0)
ROT_AXIS=(0,0,-1)
ANGLE=22
PARENT=0
[ANIM_COMP_6]
; Rod base1
SEQ=0
GROUPS=16
RANGE=(0,0.5)
ROT_PNT=(0.315,1.372,0)
ROT_AXIS=(0,0,-1)
ANGLE=13
[ANIM_COMP_7]
; Rod base2
SEQ=0
GROUPS=16
RANGE=(0.5,1)
ROT_PNT=(0.315,1.372,0)
ROT_AXIS=(0,0,-1)
ANGLE=3
;------------------Rod2 R-------------------
[ANIM_COMP_8]
; Rod ROT1
SEQ=0
GROUPS=15
RANGE=(0,0.95)
ROT_PNT=(0.569,1.662,0.197)
ROT_AXIS=(-0.866,0,-0.5)
ANGLE=22
PARENT=0
[ANIM_COMP_9]
; Rod base1
SEQ=0
GROUPS=13
RANGE=(0,0.5)
ROT_PNT=(0.668,1.372,0.02)
ROT_AXIS=(-0.866,0,-0.5)
ANGLE=13
[ANIM_COMP_10]
; Rod base2
SEQ=0
GROUPS=13
RANGE=(0.5,1)
ROT_PNT=(0.668,1.372,0.02)
ROT_AXIS=(-0.866,0,-0.5)
ANGLE=3
;------------------Rod2 L-------------------
[ANIM_COMP_11]
; Rod ROT1
SEQ=0
GROUPS=14
RANGE=(0,0.95)
ROT_PNT=(0.452,1.662,0.396)
ROT_AXIS=(0.866,0,0.5)
ANGLE=22
PARENT=0
[ANIM_COMP_12]
; Rod base1
SEQ=0
GROUPS=12
RANGE=(0,0.5)
ROT_PNT=(0.353,1.372,0.568)
ROT_AXIS=(0.866,0,0.5)
ANGLE=13
[ANIM_COMP_13]
; Rod base2
SEQ=0
GROUPS=12
RANGE=(0.5,1)
ROT_PNT=(0.353,1.372,0.568)
ROT_AXIS=(0.866,0,0.5)
ANGLE=3
;------------------Rod1 R-------------------
[ANIM_COMP_14]
; Rod ROT1
SEQ=0
GROUPS=11
RANGE=(0,0.95)
ROT_PNT=(-0.452,1.662,0.396)
ROT_AXIS=(0.866,0,-0.5)
ANGLE=22
PARENT=0
[ANIM_COMP_15]
; Rod base1
SEQ=0
GROUPS=9
RANGE=(0,0.5)
ROT_PNT=(-0.353,1.372,0.568)
ROT_AXIS=(0.866,0,-0.5)
ANGLE=13
[ANIM_COMP_16]
; Rod base2
SEQ=0
GROUPS=9
RANGE=(0.5,1)
ROT_PNT=(-0.353,1.372,0.568)
ROT_AXIS=(0.866,0,-0.5)
ANGLE=3
;------------------Rod1 L-------------------
[ANIM_COMP_17]
; Rod ROT1
SEQ=0
GROUPS=10
RANGE=(0,0.95)
ROT_PNT=(-0.569,1.662,0.197)
ROT_AXIS=(-0.866,0,0.5)
ANGLE=22
PARENT=0
[ANIM_COMP_18]
; Rod base1
SEQ=0
GROUPS=8
RANGE=(0,0.5)
ROT_PNT=(-0.668,1.372,0.02)
ROT_AXIS=(-0.866,0,0.5)
ANGLE=13
[ANIM_COMP_19]
; Rod base2
SEQ=0
GROUPS=8
RANGE=(0.5,1)
ROT_PNT=(-0.668,1.372,0.02)
ROT_AXIS=(-0.866,0,0.5)
ANGLE=3
 
Looks good. Thanks for posting it.
 
I've added a dll for the jettisoned parachute. The project file included for the chute is for Visual Studio 2005.
 
I've added a dll for the jettisoned parachute. The project file included for the chute is for Visual Studio 2005.
CTDs when the chute is jettisoned. Got all the required files. And is the animations next?


-----Posted Added-----


Something is screwing up the MPS GOX venting positions. Currently they originate from within the ET and not the SSME bells.
 
Try this scenario. If it CTDs, post the log.
Code:
BEGIN_DESC
Contains the latest simulation state.
END_DESC
BEGIN_ENVIRONMENT
  System Sol
  Date MJD 52261.7260859028
END_ENVIRONMENT
BEGIN_FOCUS
  Ship STS-101-Chute
END_FOCUS
BEGIN_CAMERA
  TARGET STS-101-Chute
  MODE Extern
  POS 2.65 1.78 -11.29
  TRACKMODE TargetRelative
  FOV 40.00
END_CAMERA
BEGIN_HUD
  TYPE Surface
END_HUD
BEGIN_MFD Right
  TYPE Surface
  SPDMODE 1
END_MFD
 
BEGIN_SHIPS
STS-101-Chute:SSU_Chute
  STATUS Landed Earth
  POS -80.6944307 28.6153452
  HEADING 329.67
  NAVFREQ 0 0
  CHUTE_INFLATION 0.00
END
END_SHIPS
BEGIN_ExtMFD
END
 
Scenario loads and works. No issues.
 
Hi, what is the correct URL for the repository, using SVN Tortoise? I keep trying different things, but it gives me errors that it has temporarily moved to a certain location (the one that I gave it!), or that the target machine actively refused it(?). What settings do I need? (Omit/don't omit externals, checkout depth). It used to always work, but that was with the older version... And I just recently changed to a newer version. Thanks, I won't flood the thread with any more noob questions, I've been following the online tutorials.
Thanks!
 
Thank you DaveS! That was exactly what I was looking for!
 
BIU.cpp is missing and causing build failures. Please check it in.
 
BIU.cpp is missing and causing build failures. Please check it in.

Checked in... had this file for months locally without noticing it was not added, changed this.
 
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