Space Shuttle Ultra development thread

Also, I have added a first test scenario for STS-120, but I need to edit it to have accurate payload, launch times and such.
I can take care of that. I can also add the historic throttle bucket, OMS assist, RTHU and MECO data.
 
I can take care of that. I can also add the historic throttle bucket, OMS assist, RTHU and MECO data.

Thank you :)

Small update: I have just broken all existing MFDs inside my local copy of the VC code and add them again. The mouse events are already handled well by the MDU class, now I have to restore creation of the MFDs and painting of the labels.

For that, I will now implement the other forward panels with the new MDU code and use the chance to also add the switches to the panels.
 
Thank you :)

Small update: I have just broken all existing MFDs inside my local copy of the VC code and add them again. The mouse events are already handled well by the MDU class, now I have to restore creation of the MFDs and painting of the labels.

For that, I will now implement the other forward panels with the new MDU code and use the chance to also add the switches to the panels.
Are you going to add the landing gear talkbacks?
 
Update: Forward MDUs are now partially working based on the new system, need to fix mouse events a bit.

CRT MFD could now in theory start using the MDU class for getting it's information as each MFD created in Orbiter has it's related MDU.
 
Great job Dennis !!
 
Not too sure if any you guys have this book (Space shuttle, the History of the National Space Transport system, by Dennis R. Jenkins), but if you need any material, I can scan any drawings/text that you might need. I think there was an query about the ODS ring. Hope this picture helps

 
Not too sure if any you guys have this book (Space shuttle, the History of the National Space Transport system, by Dennis R. Jenkins), but if you need any material, I can scan any drawings/text that you might need. I think there was an query about the ODS ring. Hope this picture helps

The drawings are also inside the subsystem reference (SCOM.pdf), so they are not really new for most of us.

I don't know if this book has any operational information, we don't have yet. I know that the Jenkins is cited quite often for performance data. Does it tell anything about how a major function change inside a GPC is triggered? major mode changes are explained quite well, but which action causes a change of the major function base software is currently not really known to me.
 
Dennis,

Do you want the finished ODS with or without the panels ? And what position, correct in the bay or 0,0,0 position ?
 
Dennis,

Do you want the finished ODS with or without the panels ? And what position, correct in the bay or 0,0,0 position ?

I would say like planned:
- ODS external meshes separated from VC meshes. If you have the panels inside the external airlock, these would belong to the VC meshes.
- Position correct in the bay. if you would split the tunnel from the ODS, it could be better to have it at (0,0,0), but with the tunnel as integral part, we have no option for the position.
 
- Position correct in the bay. if you would split the tunnel from the ODS, it could be better to have it at (0,0,0), but with the tunnel as integral part, we have no option for the position.
What the heck are you talking about? The lower tunnel is part of the airlock so it isn't going anywhere!

The tunnel you must be talking about is called the vestibule and is a part of the ODS. The airlock ends with the top conical part. The centerline camera is mounted in the airlock beneath that top hatch.
 
What the heck are you talking about? The lower tunnel is part of the airlock so it isn't going anywhere!

The tunnel you must be talking about is called the vestibule and is a part of the ODS. The airlock ends with the top conical part. The centerline camera is mounted in the airlock beneath that top hatch.

The tunnel, which goes from external airlock to the middeck. It is a short one in the current flown configuration, but was much longer in the shuttle-Mir flights.
 
The tunnel, which goes from external airlock to the middeck. It is a short one in the current flown configuration, but was much longer in the shuttle-Mir flights.
Not quite. What they for the Shuttle/Mir missions was to add the SpaceLab tunnel adapter since SpaceLab/SpaceHAB was connected to the External Airlock's EVA egress/ingress hatch.

STS-71 payload bay arrangement:

[TA]___[EXT A/L]___SPACELAB/HAB_XSFER_TUNNEL________SPACELAB/HAB
 
Donamy: Could you fix the payload bay texture? As you may know the payload bay is divided up into sections called "bays". The real orbiter payload bay has 13 "bays", while currently SSU only has 12 "bays". So it is 1 bay short.

This is the arrangment of an empty payload bay on an ODS orbiter:
Bay 1: External Airlock tunnel
Bay 2: External Airlock/ODS
Bay 3: Empty
Bay 4: Empty, but home to the forward set of payload bay lights
Bay 5: Empty
Bay 6: Empty
Bay 7: Empty, but home to the mid set of payload bay lights
Bay 8: Empty
Bay 9: Empty
Bay 10: Empty, but home to the aft set of payload bay lights
Bay 11: Empty
Bay 12: Empty
Bay 13: Empty
 
For the mid deck, could you just import these meshes?
sso_vc12.jpg

BTW, these are from the Captain Sim space shuttle for MSFS
 
Er... Wouldn't that be stealing ?
 
Er... Wouldn't that be stealing ?

Yes... and also the meshes are wrong - the ladder from flight deck to mid deck is on the opposite side of the side hatch. At that position is the Waste Management System...

The mid deck would also have to be more than just for visual pleasure... there are many important switches.
 
Dennis,

Did you get the Airlock/ODS ??
 
Dennis,

Did you get the Airlock/ODS ??

Yes, just need to get the code done for showing it also. But I wanted to make some non-SSU stuff in the next hours, for learning more about Kulchs Payload Manager.
 
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