Now I was having one heck of a time getting eridanus down from LEO back to the base on Sicily. I always was having to revert to a quicksave and try different things to get her down and slow her down enough to be able to line up with the runway.
Well, I finally got Eridanus down from orbit without having to resort to a quicksave, and man that felt good.
A few tips I learned on getting a good procedure, I used Basesync to time the beginning of the deorbit burn, 100 degree anticipation, 1.5 angle. Then I burned until my Perigee was about -60km. I know this is different than suggested in the docs, but I found the best thing to do is get Eridanus down to about 60-68km as fast as possible, and use the rolls to keep the vertical speed under control.
I used Glideslope MFD as a guide for the velocity. The altitude indications are not worth paying attention, as the Space Shuttle followed a more gradual descent in altitude, where I find if I try to mimic the same descent path, I will have way to much speed by the time I reach the base. Eridanus only really gets good decceleration down deep in the atmosphere, hence the goal to hit 60-67 km.
Also, the thicker air allows for no RCS needed to control the ship. Just pull back on the stick and rock it back and forth for the rolls, and use Glideslope as a guide for the site azimuth.
Then, when at the TAEM, you can pretty much land her like the Space Shuttle.