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Not quite: if he is asking about Soyuz (not Zond) from simply slightly higher altitude, no need for double dip - just regular reentry will do. If for Zond - it will help to look at most recent Proton release, where there is indeed a scenario substituting Zond-8 inert bolerplate with flyable Soyuz - real fun!How "accurate" do you want to be ?
Hitting Soviet Union isn't too hard... Now hitting the planned landing zone in Kazhakstan is a bit tricky...
Also in real life their was the "skipped reentry" manoeuver, which makes it even harder.
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 1e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 160828, API 160828]
000000.000: Module AtmConfig.dll ......... [Build 160828, API 160828]
000000.000: Module DGConfigurator.dll .... [Build 160828, API 160828]
000000.000: ---------------------------------------------------------------
BaseDir : D:\Games\O2016 w 1.3\
ConfigDir : D:\Games\O2016 w 1.3\Config\
MeshDir : D:\Games\O2016 w 1.3\Meshes\
TextureDir : D:\Games\O2016 w 1.3\Textures\
HightexDir : D:\Games\O2016 w 1.3\Textures2\
ScenarioDir: D:\Games\O2016 w 1.3\Scenarios\
000000.000: ---------------------------------------------------------------
D3D9 DLLs : C:\WINDOWS\SYSTEM32\d3d9.dll [v 10.0.19041.928]
: C:\WINDOWS\SYSTEM32\d3dx9_43.dll [v 9.29.952.3111]
000000.000: ---------------------------------------------------------------
000000.000: Module D3D9Client.dll ........ [Build 210531, API 160828]
000000.000: Module DX9ExtMFD.dll ......... [Build 210531, API 160828]
000000.000: Module Rcontrol.dll .......... [Build 160828, API 160828]
000000.000: Module ScnEditor.dll ......... [Build 160828, API 160828]
000000.000: Module transx.dll ............ [Build 160216, API 160214]
000000.000:
000000.000: **** Creating simulation session
000000.000: D3D9: [DirectX 9 Initialized]
D3D9: 3D-Adapter.............. : NVIDIA GeForce RTX 2060 SUPER
D3D9: MaxTextureWidth......... : 16384
D3D9: MaxTextureHeight........ : 16384
D3D9: MaxTextureRepeat........ : 8192
D3D9: VolTexAddressCaps....... : 0x3F
D3D9: NumSimultaneousRTs...... : 4
D3D9: VertexDeclCaps.......... : 0x30F
D3D9: MiscCaps................ : 0x2FCEF2
D3D9: XNA Math Support........ : Yes
D3D9: Vertex Texture.......... : Yes
D3D9: Separate AlphaBlend..... : Yes
D3D9: Shadow Mapping.......... : Yes
D3D9: D3DFMT_A16B16G16R16F.... : Yes
D3D9: D3DFMT_A32B32G32R32F.... : Yes
D3D9: D3DFMT_D32F_LOCKABLE.... : Yes
D3D9: D3DFMT_A2R10G10B10...... : Yes
D3D9: D3DFMT_L8............... : Yes
D3D9: D3DDTCAPS_DEC3N......... : No
D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
D3D9: Runs under WINE......... : No
D3D9: D3D9Build Date.......... : 210531
D3D9: Available Texture Memory : 4082 MB
000000.000: D3D9: [3DDevice Initialized]
000000.000: D3D9: [Loading Constellations]
000000.000: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtmJ71G.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Finished initialising world
000000.000: Module ShuttlePB.dll ......... [Build 210829, API 160828]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
D3D9: ERROR: Base Object 0x34F2C10 = 'Baikonur_1' not cataloged
D3D9: ERROR: Base Object 0x34E4C30 = 'Baikonur_2' not cataloged
D3D9: ERROR: Base Object 0x34E4FA0 = 'Baikonur-51' not cataloged
D3D9: ERROR: Base Object 0x34E5310 = 'Baikonur_51' not cataloged
D3D9: ERROR: Base Object 0x34E5680 = 'Baikonur-70' not cataloged
D3D9: ERROR: Base Object 0x34F4FF0 = 'Baikonur_70' not cataloged
D3D9: ERROR: Base Object 0x34CDB00 = 'Baikonur-23' not cataloged
D3D9: ERROR: Base Object 0x34CDE70 = 'Baikonur_23' not cataloged
D3D9: ERROR: Base Object 0x34CE1E0 = 'Baikonur-24' not cataloged
D3D9: ERROR: Base Object 0x34CE550 = 'Baikonur_24' not cataloged
D3D9: ERROR: Base Object 0x34F7368 = 'Baikonur_81' not cataloged
D3D9: ERROR: Base Object 0x34F76D8 = 'Baikonur-31' not cataloged
D3D9: ERROR: Base Object 0x34F7A48 = 'Baikonur_31' not cataloged
D3D9: ERROR: Base Object 0x34F84C0 = 'Baikonur_112' not cataloged
D3D9: ERROR: Base Object 0x3502280 = 'Baikonur' not cataloged
D3D9: ERROR: Base Object 0x3504700 = 'Arkalyk' not cataloged
D3D9: ERROR: Base Object 0x35066D8 = 'Dzezkazgan' not cataloged
000000.000: D3D9: [Scene Initialized]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: oapiGetAtmPressureDensity
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
BEGIN_DESC
ShuttlePB test launch.
END_DESC
BEGIN_ENVIRONMENT
System Spaceports\Sol
Context B-1
Date MJD 42507.4604338770
END_ENVIRONMENT
BEGIN_FOCUS
Ship Launchpad
END_FOCUS
BEGIN_CAMERA
TARGET Launchpad
MODE Extern
POS 2.14 163.09 -2.16
TRACKMODE TargetRelative
FOV 45.00
END_CAMERA
BEGIN_SHIPS
Mission:Soyuz\Mission
MISSION Soyuz-18-1
END
ShuttlePB:ShuttlePB
STATUS Landed Earth
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
END
FairingTmaYPlus:Soyuz\Generic
SUBTYPE FairingUSSRPlus
END
FairingTmaYMinus:Soyuz\Generic
SUBTYPE FairingUSSRMinus
END
LES:Soyuz\Generic
SUBTYPE LES
END
Skirt1:Soyuz\Generic
SUBTYPE SkirtI1
END
Skirt2:Soyuz\Generic
SUBTYPE SkirtI2
END
Skirt3:Soyuz\Generic
SUBTYPE SkirtI3
END
BlockI:Soyuz\BlockI
PAYLOAD ShuttlePB
FAIRING1 FairingTmaYPlus
FAIRING2 FairingTmaYMinus
LES LES
SKIRT1 Skirt1
SKIRT2 Skirt2
SKIRT3 Skirt3
END
BlockB:Soyuz\BlockBD
END
BlockV:Soyuz\BlockBD
END
BlockG:Soyuz\BlockBD
END
BlockD:Soyuz\BlockBD
END
BlockA:Soyuz\BlockA
PAYLOAD BlockI
STATUS Orbiting Earth
BLOCK_B BlockB
BLOCK_V BlockV
BLOCK_G BlockG
BLOCK_D BlockD
END
Launchpad:Soyuz\Launchpad
LAUNCHER BlockA
END
END_SHIPS
Thanks for the interest! I'll have a closer look later today. I too suspect mission or scenario format changes here.Hi igel. First of all, I'll take the opportunity to thank you for bringing these birds up to O2016.
I think I've stumbled on an issue with Soyuz 1.3, if you could help out. I've seen a couple of people report something pretty similar in the Soyuz 7K Series thread
...
The Mission cfg entry: "TMA, 42507.461736,193,247,51.60, B1-S,LaunchSeq1, Soyuz,FltSeq3st,EndSeq3st,PitchSoyuz, Soyuz,mAdSoyuz,FltSeq,StartSeqSZ,EndSeq,Pitch,1"
Did something change between versions that could be causing this?
Thanks in advance.
I found the problem. Unfortunately, this is a bug in the new version, in the code that is strictly specific only for Orbiter 2016, that causes problems with non-VM vessels - like ShuttlePB in this case. Orbiter 2010 should still be OK, but for 2016, it may be needed to use the previous versions for custom payloads... until the new fixed versions will get out.Hi igel. First of all, I'll take the opportunity to thank you for bringing these birds up to O2016.
I think I've stumbled on an issue with Soyuz 1.3, if you could help out. I've seen a couple of people report something pretty similar in the Soyuz 7K Series thread (VesselBuilder vessels), so I'm assuming it's not just me.
So I've been working on a custom vessel to be launched on Soyuz FG. The Orbiter build I've been using has been static for months, so I was still using Soyuz 1.2 and still have the files. However, when I tried a clean install, the launch scenario no longer worked, and I've narrowed it down to Soyuz 1.3.
...
The Mission cfg entry: "TMA, 42507.461736,193,247,51.60, B1-S,LaunchSeq1, Soyuz,FltSeq3st,EndSeq3st,PitchSoyuz, Soyuz,mAdSoyuz,FltSeq,StartSeqSZ,EndSeq,Pitch,1"
Did something change between versions that could be causing this?
Thanks in advance.