Question Solar System Addons?

Firefly99

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ok, so i've been adding on ships and MFD's for Orbiter 2010, and i understand how that works... but now i would like to add other systems,
such as a Neutron star solar system. so what i do is i add the contents of each folder into their appropriate base folder for Orbiter, and this message comes up:
"Terminating after critical error. See Orbiter.log for details"
What am i supposed to do to fix this?
 
The Orbiter.log file is a text file you will find next to Orbiter.exe - there are two text files in that folder, so you may need to turn off Windows' annoying "hide file extensions for known file types" setting to see which is which.

That file collects all the errors and messages that the Orbiter core spits out as it's chugging along doing its thing, and it's there you'll find out what the problem is (usually somewhere near the bottom. Errors are quite clearly marked as such).

If you're in a muddle and can't work out what's going wrong, you can usually bet on the community here to have an answer; generally we'll want to see the contents of that file too. You can just copy out the contents of it and paste it into a post, and for the sake of our sanity wrap it in BBcode [code][/code] tags, like this;

[code]I am an orbiter.log file, and if I weren't in these tags I'd be the length of your screen![/code]

Code:
I am an orbiter.log file, and if I weren't in these tags I'd be the length of your screen!
 
mhmm... i see... so i went to the Orbiter.log and scrolled down towards the bottom and this is what it says:

>>> ERROR: No vessel class configuration file found for:
---------------------------------------------------------------
>>> ERROR: DynamicPlanet
>>> [Vessel::OpenConfigFile | .\Vessel.cpp | 252]
---------------------------------------------------------------
>>> TERMINATING <<<

word for word
 
It looks like you're missing a dependency. What's the addon you're trying to run?

Edit: Thanks, Gary, knew I'd seen DynamicPlanet somewhere before! :P
 
ok, i went to the Modules tab and there was no Orulex (that i saw) so i just decided to disable everything that was currently activated then tried to get the system to work again, but it did the same thing.

---------- Post added at 06:57 AM ---------- Previous post was at 06:55 AM ----------

Xyon:

this is the link to the addon im trying to get to work:
[ame="http://www.orbithangar.com/searchid.php?ID=4292"]Neutron star solar system[/ame]
 
Right, well I think I see your problem; The first scenario in that addon (Landed on Degor) contains these directives;

Code:
BEGIN_MeshLand_2
  VESSEL=1 
  TERRAIN=1 
  ROTATION=1 
  3RD_LAW=1 
  FRICTION=1 
  GRAVITY=1 
  USEORULEX=1 
  mfd_mode=0 
END

This means you're going to need Orulex to run the scenario as-is, or delete that lot from the scenario, but I can't vouch for how it'll work without these lines.

I will note that the description on OHM says:

.Terrain for all the rocky objects in the system (requires orulex)
 
so what do you propose i do? Get this Orulex to run it? If so, where can I get it?
 
ok, searched, found, downloaded, added... works! (for all i know) because while its loading my microsoft windows gives me this "exciting" little message saying:
"Orbiter.exe has stopped working" and then gives me the options to check the internet for a solution and the other is to close the program. then i clicked the problem report and it said this:

"Problem Event Name: APPCRASH
Application Name: orbiter.exe
Application Version: 0.0.0.0
Application Timestamp: 4c0bf8a3
Fault Module Name: orbiter.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4c0bf8a3
Exception Code: c0000005
Exception Offset: 0005e058
OS Version: 6.0.6001.2.1.0.768.2
Locale ID: 1033
Additional Information 1: f330
Additional Information 2: fe91fa0740424594defe65c6cf27866f
Additional Information 3: 6df4
Additional Information 4: 0c495790811a65d679273acf20d8b1d1"

 
I think you'll also need the Meshland 2 module, which is linked to in the addon description.
 
Wait, where is that linked? And another thing, I've been reading up on some other things, and people say that sometimes, when you put new addons onto Orbiter 2010 it crashes. At least that's what i thought when i saw the problem report and it said:
"Problem Event Name: APPCRASH" perhaps thats what happened?
 
ok, NOW i have this OLGA-client... when i activate it under the modules tab it says:
"Warning: you are trying to load an external graphics client into orbiter. External Graphics clients can only be used with the Orbiter Server Application (Orbiter_ng.exe). Please deactivate the graphics module in the modules tab."
now what?
 
ok, but now i would like to add other systems,
such as a Neutron star solar system.
Sorry for the incovinence but my Neutron star system currently dosn't work in Orbiter 2010. I'm going to recompile it for orbiter 2010 soon. When i'm done recompiling it should be compatible with OGLA like my [ame="http://www.orbithangar.com/searchid.php?ID=4412"]Xexina[/ame] system and my [ame="http://www.orbithangar.com/searchid.php?ID=4462"]Gliese[/ame] 581 system.
 
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