Hi everyone, I'm the developer of Reentry.
First of all, thanks for good feedback here. I'm making most of the code, textures and models myself but in no way an expert on 3D modelling. I do try to revisit the models from time to time, and update them as my skills progress but mostly been focused on the orbital mechanics and the system integrations for Mercury, Gemini and Apollo. Hopefully the graphics will continue to improve as the project continues.
The state vectors itself should be quite realistic as far as I understand, but the docking flow, from a technical perspective, has been a hard nut to solve and is in the works.
I hope to create a good and fun simulator that is easy to start with, and can get more players interested in realistic space flight simulators such as Orbiter, NASSP etc.
I really appreciate all the feedback I can get as I wish to make a good game, so feel free to reach out as you try Reentry.