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What about exclusive titles that are only released for consoles?
 
They're starting to understand that they can get more money by including the PC market.
It helps that the current generation of consoles use essentially the same hardware as a mid-level gaming PC. Especially with respect to CPU and GPU architecture, compared to more splintered or specialized architectures of the old generations.

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It is a bit of a leap from keyboard playing. Slightly easier for racing games since the buttons are gradual and you can adjust the steering and acceleration as you wish, but anything involving shooting needs auto-aim or you're dead meat. Since I'm a gameplay type of guy, a big part of the reason to get a console was being able to play even the latest games without worrying about PC specs and whether it can run or not on my rig. But it appears there are limitations. People are complaining about huge load times on the newer Assassin' Creed titles, for example. There is downgrading, of course. On the 360, Far Cry 4 had an unnaturally low draw distance, though it looked good otherwise by my standards. Not gonna try it on the Xbox one, since I've played it already and I'm not sure if the version for it isn't just ported from the 360 without upgrades :p.

The thing that still gets me are the updates. I get it, downloading it over the internet is a big thing these days and even in the shops you can buy games which only have the case and a download code, without a dvd. But the whole idea of buying games on dvd is to avoid the hassle of waiting for hours for it to download. Especially for single player games, it's unthinkable. You have the console and its software, which are basically unchanged for years, you have the game, which has been designed for said hardware, what more do you need ? If it downloads patches, then I should be able to choose to play the glitchy vanilla version until it finishes. Having games released on dvd which are simply unplayable without huge additional downloads is....I don't even know how to put it.
 
One problem is that a big part of the reason for the update-happiness of today's software is that anything that talks to the network needs to be updated whenever security issues are discovered. Plus, anything with online multiplayer needs to regularly be patched against cheats, and allowing people to play with older, unpatched game versions would defeat the purpose of patching out a cheat in the old version.

EDIT: Nearly forgot to add: "And while security/anti-cheat updates probably shouldn't be gigabytes in size, differential patches aren't used hardly anywhere as much as they should be, so you may very well end up downloading the whole game again."
 
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"And while security/anti-cheat updates probably shouldn't be gigabytes in size, differential patches aren't used hardly anywhere as much as they should be, so you may very well end up downloading the whole game again.

Yeah, the PS4 is a major offender here. It seems to be common practice to compile assets like textures as resources into the executable to optimize loading times...

It even works over bluetooth when connected to a microcontroller on a robotic spider.

Because of course you tried! :rofl:
 
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Yeah, the PS4 is a major offender here. It seems to be common practice to compile assets like textures as resources into the executable to optimize loading times...

That's still no excuse. You can still just send a diff, instead of the whole file.
 
Yeah, the PS4 is a major offender here. It seems to be common practice to compile assets like textures as resources into the executable to optimize loading times...

I guarantee you that's not what they're doing. More likely is the update mechanism only allows the replacement of a file as a unit. You are partially correct however in that most games (and indeed all modern engines) bundle assets into one or more pack files. This usually has to be set up early in development however and changing the bundling strategy later can be difficult. Predicting how you're going to want the assets split and which ones you're likely to update ahead of time is very tricky.
 
Predicting how you're going to want the assets split and which ones you're likely to update ahead of time is very tricky.
Indeed.
Having made a game and an auto-update system, i had to bundle arcane update instructions several times before just settling on game.exe and assets.zip, each being separately updated as a whole.
Even if it's a NUSPI, making differential updates is a whole project on it's own.

Because of course you tried! :rofl:
Well, it was easier than trying to re-invent the joystick. :/
https://www.instagram.com/p/BkFG0cKHRav/
 
Had the most retarded car failure ever....fuel cap cover wouldn't open. Had this happen once before and googled the solution - pushing on the cover while opening and closing the car from the keys. Didn't work this time. Onboard computer (you can call it like that for a car, right? :lol: ) was showing 65 km range when this happened and I had around 80 km to go until home.
Hypermiled it like crazy, with pulse&glide wherever possible and driving at 70km/h in sixth with four-way blinkers on if the traffic was too heavy for that
Got home with less than 30 km of range. Well, I don't know how much, since the range just went blank after passing 30 km and kept reminding me to refuel :rofl: . Now, being at home, I'm pretty sure I can fix it by myself from the inside, but I just realized that on my way home, I passed the repair shop where I usually take it whenever stuff happens, but I was too stressed out about getting home tothink of taking it directly there for a quick fix :facepalm:
 
Recently, I had a broken dynamo, so my battery wouldn't charge. Prices for replacement are easily 50% lower in the less crowded eastern part of the Netherlands, but that would mean a 110 km drive. What distance can you drive in an old gasoline car without charging the battery? Everybody I spoke to said I wouldn't be able to reach the garage.

Since I try to save some money, I decided to take a day off and take my chances.

I do have a road assitance subscription. So I called them and asked to come over to my place to powercharge my battery. They did so, but only for 15 minutes. The battery wasn't full when I departed.

I switched off every electric system I could and even tried to brake as less as possible to save some more electricity. With 40km to go, one system after the other started to fail. All displays were dead. I discovered warning lights in my car I never knew they were there. Also the engine started to run less smoothly. At about 5km out I thought the engine was going to fail.

My car finally came to a dead stop, exactly at the parking of the garage. Without even braking.
 
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Just calculated... I managed to drive normal for about 80 km with a failing alternator... it did produce some power, but most of the time the battery lamp was on.
 
A day off and a 110 drive both ways (ergo 220), plus probably moat (not sure in the Netherlands)... I dunno, that part must be pretty expensive to be worth it when we go into the true cost here. :huh:
 
A day off and a 110 drive both ways (ergo 220), plus probably moat (not sure in the Netherlands)... I dunno, that part must be pretty expensive to be worth it when we go into the true cost here. :huh:


Moat is what you have around a castle.



Matsumoto_castle_3.jpg






You likely meant road toll/"Maut".

Unless you really meant moat. In that case, cars shouldn't wade through water deeper than the height to the alternator....
 
A day off and a 110 drive both ways (ergo 220), plus probably moat (not sure in the Netherlands)... I dunno, that part must be pretty expensive to be worth it when we go into the true cost here. :huh:

I saved 250 Euro's for the repair alone. I called for prices beforehand. But true, driving 220km isn't exactly free over here either. I don't know what moat means, but we pay a fixed fee every month for using the roads. It's called road tax and is based on the fuel type and weight.

Actually, this garage 110km from my home is about 5km from my glider airfield. And I am a regular customer there, so the crew of the garage is always willing to give me a ride to the airfield and pick me up when they are done with the car. So while waiting for my car, I was able to take a glider up for a flight. I flew back to my house to tease myself and back to the airfield while my car was being repaired. So that made it certainy worth it.

---------- Post added at 08:29 PM ---------- Previous post was at 08:27 PM ----------

Just calculated... I managed to drive normal for about 80 km with a failing alternator... it did produce some power, but most of the time the battery lamp was on.

Haha, you can calculate anything don't you? :lol:
 
Haha, you can calculate anything don't you? :lol:


Well, I drove ~35 km to work and back then and 10 km to my favorite mechanic... thats simple addition. :lol:
 
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