Space Shuttle Ultra Project co-developer
- Feb 4, 2008
- Reaction score
Shot in the dark here, but have you texture mapped it? Orbiter makes use of the texture mapping of an object to draw the MFDs in a VC. So you need to map a dummy texture to the MFD object which Orbiter can use.I am stuck. The MFD's do not show up in the VC. I made simple rectangles facing the pilot. They load as blank rectangles with default material.
Attributed the mesh index and mesh group to the MFDs, registered them with oapiVCRegisterMFD. Now they show up as black rectangles, but no MFD is drawn. Anybody got an idea why this could be?