int count = oapiGetVesselCount();
for (i = 0; i < count; i++) {
OBJHANDLE hV = oapiGetVesselByIndex(i);
VESSEL* hVes = oapiGetVesselInterface(hV);
OBJHANDLE hRef = hVes->GetGravityRef();
COrbit orb;
orb.Create(hVes);
orb.ReferencePole(_I_ECL, _K_ECL);
//SetClipper(pSkp2, oapiCameraTarget(), PLN_MOON);
SetClipper(pSkp2, hRef, PLN_MAIN);
DrawOrbit(pSkp2, &orb, hRef, color, ODR_APS | ODR_LON | ODR_NOD | ODR_LAB);
}