Thanatox
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- Mar 2, 2011
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Hey everyone. I am working on some mission scripts for orbiter and I would love to invoke orbiter sound to play radio instructions from mission control at various points during the scenario.
These would be based on events rather than timing so I can't really use the time based utility that comes with orbiter sound.
I'm currently looking into playing the sounds directly from LUA using the audio library but that seems... shall we say ... inelegant.
Is there any known way to play sound files based on events?
Thanks in advance.
These would be based on events rather than timing so I can't really use the time based utility that comes with orbiter sound.
I'm currently looking into playing the sounds directly from LUA using the audio library but that seems... shall we say ... inelegant.
Is there any known way to play sound files based on events?
Thanks in advance.
