OMG! The realism of this image is incredible! Look at that gold metal, it's magic!thanks rock it did turn out not so disastrous at the end, I want to believe
I use a few filters on my trusty Paint.com (don't have photoshop) and the main one is named "film"
here's how the original look:
View attachment 28114
Say...
my AMSO texture update is finally (yeah, I know, I'm probably the slowest modder of them all) basically ready for release
but then at a very end of "AMSO-User-manual.doc" I stumbled at this part:
COPYRIGHTS
THIS PACKAGE IS FREEWARE AND NO MONEY SHOULD EVER BE MADE WITH IT!!!
WRITTEN PERMISSION OF THE AUTHOR(S) IS NEEDED TO COPY THIS PACKAGE OR PART(S) OF IT, ON EVERY FORM OF MEDIA, LIKE CD-ROM, DVD, DISKETTE, BBS, INTERNET SITES, ETC…, IN THE CASE USERS MUST PAY TO ACCESS IT OR TO GET IT.
NOBODY HAS THE RIGHT, WITHOUT PRIOR AUTHOR(S) WRITTEN PERMISSION, TO USE ANY PARTS OF THIS PRODUCTION, IN ORIGINAL STATE, OR MODIFIED WITH ANY SOFTWARES, INTO ANY OTHER APPLICATIONS INTENDED TO BE PUBLISHED, EVEN IF THIS PUBLICATION WILL BE A FREEWARE. THIS RESTRICTION INCLUDES THE CASE OF USING MESHES AND/OR TEXTURES FROM WITHIN AMSO INSTALLATION.
PLEASE, REFER TO CREDIT CHAPTER FOR AUTHORS OF PARTS WHICH DO NOT BELONG EXCLUSIVELY TO AMSO.
Alain Capt
ACSoft Productions
[email protected]
https://www.acsoft.ch/amso/amso.html
so... guess I wouldn't be able to publish them just like that huh ? can I ask some kind of permission or what ? where ?
I ask you here rather via private cause maybe someone else can give me the right advice. I could just keep those for my self
but I just feel it would be a shame after all work done, so many textures modified/added, don't know...
needless to say, wouldn't ask for any money for those, of course. that didn't even ever cross my mind at any point
well, it's not magic actually. it's rather some great job from The Man himself, JarmonikOMG! The realism of this image is incredible! Look at that gold metal, it's magic!
wow that's some inspiring story Phantom, thank you for that. guess you recon I needed one ?Many years ago, there was an 'old timer' who was having a really hard time with his Orbiter setup. He really wanted to get AMSO to work on his machine. I spent hours on the phone with his (he lived several hundred miles away) talking him through it, to no avail. Something about his machine/graphics/Windows/whatever... Anyway, I'd put Orbiter on a CD, with AMSO, Skylab, and Beyond Apollo installed and tested it on every pc I could find. It worked great. But reading the AMSO copywrite license I contacted Alain to ask his permission, explaining what I had in mind before sending it off (to the 'old timer').
He replied, the next day with an emphatic "Yes!"
If you contact ACSoft (aka Alain) and explain what you are doing, he might respond in the positive. You won't know if you don't ask. All you are doing is fiddling with the textures anyway, right?
If he agrees...make sure you give him the appropriate attribution. Golden Rule, right?so... guess I wouldn't be able to publish them just like that huh ? can I ask some kind of permission or what ? where ?
I ask you here rather via private cause maybe someone else can give me the right advice. I could just keep those for my self
but I just feel it would be a shame after all work done, so many textures modified/added, don't know...
needless to say, wouldn't ask for any money for those, of course. that didn't even ever cross my mind at any point
maybe it's a language barrier or something but I wasn't trying to offend you in any way.I guess I'll keep the backstorys to myself.
No, I didn't publish it, but if you explain to him what you have in mind, he might give you permissions.
Cruiser Six, going dark
of course. those guys deserve all the credits, they are true rock stars.If he agrees...make sure you give him the appropriate attribution. Golden Rule, right?
wow, some strong words N_M your opinion is much appreciated.Looks amazing, it puts quite high standards for addon devs !
Looking great! BTW do you know if those legs were designed to retract or are they meant to stay in a single position?Update showing the current state of things. Figured out how to attach (and automatically jettision) 1) fairings and 2) a release-able payload.
Peace,
cs
Thanks. I actually did try the smooth shading feature in Blender, and decided that I preferred the look with flat shading. When I used smooth shading, the craft appeared like it belongs in the Kerbalverse. It's for sure that I'm a novice with Blender; probably I failed to invoke and/or modify other parameters that would improve the appearance. I will endeavor to persevere.Nice, you might want to use smooth shading to get rid of those "faces" on the rocket body. Also, given this is a quite "simple" launcher, don't be afraid to add loops cuts, and even to use Bevel.
Object -> Shade Smooth
Thanks for kind feedback. All of the images that I have seen of the SASSTO have the legs extended, and I don't see any visible means for retracting them. I know that some of Philip Bono's other designs for reusable orbital modules (e.g., the modified S-IVB stage that is recovered terrestrially using balutes/parachutes and the Rombus SSTO) had retractable gear.Looking great! BTW do you know if those legs were designed to retract or are they meant to stay in a single position?