Orbiter Screenshot Thread

11_05_19_16-28-52_A380s.jpg


11_05_19_16-58-42_A380s.jpg


Airbus A380-800 leaving Toulouse-Blagnac airport, where is the main factory & test center, and the town were I live :P

I was playing with Artlav's SC3 converter. Awesome ! I managed to get credible flight parameters & aerodynamics for that huge plane (and a 100-uMMus capacity).
 
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11_05_19_16-28-52_A380s.jpg


11_05_19_16-58-42_A380s.jpg


Airbus A380-800 leaving Toulouse-Blagnac airport, where is the main factory & test center, and the town were I live :P

I was playing with Artlav's SC3 converter. Awesome ! I managed to get credible flight parameters & aerodynamics for that huge plane (and a 100-uMMus capacity).

Well publish it than. :thumbup:

I'v been thinking to make new mesh with texture but simply can't catch time. :dry:
 
Well publish it than

Artlav's SC3 is an awesome tool but questions me a little about author rights... Converting an existing add-on and applying modifications to the code (you've generated through SC3 converter) cannot be called an original creation I think. I'd be curious to have various advices on this ?
 
Always best to contact the original author if at all possible just to keep from stepping on toes. SC3 ships by their nature are easily modifiable, but actually releasing your changes to the public as a downloadable alternative would still garner permission from the original author who released it. I would expect the same applies to any version you release that is based on other forms of code, which is why I first contacted Jason Benson, who developed the original Explorer Babylon 5 under SC1. I contacted him twice, once to request permission to update it to SC3, then again to request his blessing to develop a full .dll based version.
 
Well this is my lowest orbit to date (this is only the second time I have tried)

A = 2.2m
P = 1.9m

On the next orbit I tried to adjust my altitude for the next burn and dug my wing into the surface.


 
Staging
et-m1.jpg


Into the night (second stage still attached)
et-m2.jpg


---------- Post added at 11:02 PM ---------- Previous post was at 10:02 PM ----------

Another shot
et-m3.jpg


Back on Jarvis after one orbit
et-m4.jpg

et-m5.jpg
 
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Nav lights on that A380 would be a nice addition :P

A DeltaGlider escorting an A380 over the Atlantic in route for North America.

That pic was hard to take, because the DG is stalling at 30,000 feet and Mach 0.80, even with trim and engine gimbal !

11_05_19_23-08-26_DG.jpg


The DG is an interesting interceptor. You climb like a rocket to 90,000 feets, blaze at Mach 4, then dive on the target ! :lol:

Edit : looks better with the navlights

11_05_20_01-27-34_A380s.jpg
 
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Artlav's SC3 is an awesome tool but questions me a little about author rights... Converting an existing add-on and applying modifications to the code (you've generated through SC3 converter) cannot be called an original creation I think. I'd be curious to have various advices on this ?

Well according to Orbithangar, liber is the author of the A380 addon. And he just gave you permission to publish the converted addon. I think that should be enough to publish the converted A380 ;)
 
:facepalm::facepalm:

liber. Of course. :facepalm::facepalm:

Thanks, it's not completely finished but I'll do it ASAP :tiphat:

Edit : done
 
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Preparing for crater making...

001zps.jpg


...and little magic...here it is...

002ce.jpg


I don't know what I'm doing wrong...look like descend stage don't have thrust?!
 
If you use the hover engine, that's normal. You need to trigger the ignition sequence by striking Shift-B.

You should have a Main Thrust of 19.6kN

Start firing retrograde (don't use Orbiter's autopilot, look at zenith) at 15 km of altitude. Hold a descent rate of -45 m/s. At 2500 meters, begin to slow down your descent speed to -25 m/s, reduce the horizontal velocity. Throttle back to 13.6 kN and pitch down. At 200 meters, reduce descent rate to 15 m/s, kill any remaining horizontal velocity. Go for landing ; at 60 meters you should be at -4 m/s. Touch down at -2 m/s of vertical velocity maximum.
 
Orbiter Multiplayer Project
XR2 - Arrow-X in-air docking
Location: 60km above Wideawake International

Approaching dock
airdock233543.jpg


Watch that tail!
airdock233757.jpg


*click* Hard dock!
airdock233858.jpg


Hey there! :P
airdock234251.jpg


Successfully landed
airdock235714.jpg


Rest of images here (photobucket link). Total of 19 unedited screenshots.

Pilots:
Arrow-X - RenDhark
XR2 "Tempest" - Axertan
 
11_05_20_19-47-03_AR01.jpg


The new [ame="http://orbithangar.com/searchid.php?ID=5234"]Neptune level 8 texture[/ame] is beautiful!
 
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