Orbiter Screenshot Thread

One of the most interesting rendezvous and docking missions I've done:

11_04_06_14-50-53_LSS_Dennis_Hare.jpg
11_04_06_14-51-42_LSS_Dennis_Hare.jpg


How low can you go?
 
I was looking through my photobucket and found a few old projects of mine. :)

Minecraft.png

Creeper.png
 
Boosted SaturnV

I'm still having a lot of fun with Velcro Rockets. :)

A SaturnV with 2 SRB. 140 tons to LEO, easily. You can probably push it to 150 tons... :P

11_04_08_13-13-38_S-II.jpg


The scenario, for those who could be interested (requires Velcro Rockets + Velcro Saturns) :

Code:
BEGIN_DESC
A boosted SaturnV. Capacity : more than 140 tons to LEO. Press "O" to start.
END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 39602.629167
END_ENVIRONMENT

BEGIN_FOCUS
  Ship S-1C
END_FOCUS

BEGIN_CAMERA
  TARGET S-1C
  MODE Extern
  POS 9.73 -0.51 -123.30
  TRACKMODE TargetRelative
  FOV 40.00
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Left
  TYPE Surface
END_MFD

BEGIN_MFD Right
  TYPE Orbit
  PROJ Ship
  REF Earth
END_MFD

BEGIN_SHIPS
S-IVb:Velcro/s4b
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 90
  FUEL 1.000
  CONFIGURATION 0
  CAMERA 0 0 30.0
  PITCHMULTIPLE 1
  SCREENHEIGHT 180
  ROLLATT 1
  PAYLOAD module1 module1 module1 0 0 14.25 80000 0.0 1.0
  PAYLOAD module2 module2 module2 0 0 22.25 60000 0.0 1.0
END
S-II:Velcro/s2
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 90.0
  FUEL 1.000
  CONFIGURATION 0
  CAMERA 0 0 50.0
  PITCHMULTIPLE 1
  SCREENHEIGHT 180
  ROLLATT 1
  MINPITCH 16
  FAIRING 2 0.01 0.0 3.5 0.0
  SERIESBURN 0 S-IVb 0.0 0.0 -9.0  0.0 1.0 0.0 
  PAYLOAD Int2 Velcro/Parts/s2_s4bint Velcro/Parts/s2_s4bint 0 0 0 8000.0 0 0.0 1.0
  PAYLOAD Fairing2 Velcro/Parts/21ft_Fairing_b Velcro/Parts/21ft_Fairing_b 0 0 24.0 3500.0 0 0.0 1.0
  PAYLOAD Fairing1 Velcro/Parts/21ft_Fairing_a Velcro/Parts/21ft_Fairing_a 0 0 24.0 3500.0 0 0.0 1.0
END
s1cinter:Velcro/s1cinter
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 90.0
  FUEL 1.000
  CONFIGURATION 0
  CAMERA 0 0 90.0
  PITCHMULTIPLE 0.95
  SCREENHEIGHT 180
  MINPITCH 14
  ROLLATT 1
  SERIESBURN 0 S-II 0.0 0.0 -9.25  0.0 1.0 0.0 
END
S-1C:Velcro/S1C
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 90.0
  FUEL 1.000
  CONFIGURATION 0
  CAMERA 0 0 90.0
  PITCHMULTIPLE 0.75
  SCREENHEIGHT 180
  PRIMEBOOSTER 1
  PADBIAS -26
  MINPITCH 14
  ROLLATT 1
  SERIESBURN 0 s1cinter 0.0 0.0 18.25 0.0 1.0 0.0
END
Booster1:Velcro/RSRM
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  CONFIGURATION 0
  TGT_HEADING 90.0
  PRPLEVEL 0:1.0 1:1.0
  PRIMEBOOSTER 0
  PARALLELBURN 1 S-1C 5.2 0.0 -1.5  1.0 0.0 0.0
  NAVFREQ 21 50
  XPDR 20
END
Booster2:Velcro/RSRM
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  CONFIGURATION 0
  TGT_HEADING 90.0
  PRPLEVEL 0:1.0 1:1.0
  PRIMEBOOSTER 0
  PARALLELBURN 1 S-1C -5.2 0.0 -1.5 -1.0 0.0 0.0
  NAVFREQ 21 50
  XPDR 20
END
END_SHIPS

Edit : and to make it look better, I suggest a small modification to RSRM.cfg in Config/Vessels/Velcro folder (copy-paste), which makes the (bugged) boosters exhausts better :

Code:
; === Configuration file for vessel class Generic CVEL stage (RSRM booster) ===

Module = Velcro
Meshname = Velcro/RSRM
Size = 20.0

Mass = 86183 ; empty mass [kg]
MaxFuel = 503487 ; max fuel mass [kg]
Isp = 2638        ; fuel specific impulse [m/s]
IspSL = 2325

MaxMainThrust = 11519999.0
MaxRetroThrust = 0
MaxHoverThrust = 0
MaxAttitudeThrust = 8778
COG_OverGround = 4.0
CameraOffset = 0.0 .865 -2.5
CW = .2 .3 .7 .7
LiftFactor = 0.0
CrossSections = 40.0 40.0 14.0
RotResistance = 0.7 0.7 0.3
Touchdownpoints = 0 4.4 -21.5  4.4 0 -21.5  -4.4 0 -21.5

Mayfly = 60.0

; === Attachment specs ===
BEGIN_ATTACHMENT
C  0.0 0.0 10.0      0 0 1  0 1 0  VELCRO1
C  1.95 0.0 0.0      0 0 1  -1 0 0  VELCRO2
P  0.0 0.0 10.0      0 0 1  0 1 0  VELCRO3
P  1.95 0.0 0.0      0 0 1  -1 0 0  VELCRO4
END_ATTACHMENT

; === Engine reference points ===
ExhaustType = KERO
MEngineRef1 = 0 0 -22.63

Edit 2 : 150-tons-to-LEO qualified !
 
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Thanks for that! I'm always interested in playing with new Velcro ideas.
 
I'm searching an use for it... Putting a complete nuclear reactor into orbit ? Sending lunar surface base elements with enough fuel for landing to the Moon ? Or just throw a 1-piece 150-tons spaceship at Mars ? Or a complete military station to GEO ? :lol:
 
At that lift capacity the Saturn V's cargo fairing actually gets a little restrictive.
 
I fully agree. But with Velcro, there's always room for improvement : :lol:

11_04_08_21-33-22_S-II.jpg


A fearsome boosted INT-21. No third stage, 180 tons to LEO, 33-feet fairing ! Still no idea what to put inside... :hmm:

Code:
BEGIN_DESC
Boosted INT-21, 180 tons to LEO. Ultimate boosting insanity.
END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 39602.629167
END_ENVIRONMENT

BEGIN_FOCUS
  Ship S-1C
END_FOCUS

BEGIN_CAMERA
  TARGET S-1C
  MODE Extern
  POS 9.73 -0.51 -123.30
  TRACKMODE TargetRelative
  FOV 50.00
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Left
  TYPE Surface
END_MFD

BEGIN_MFD Right
  TYPE Orbit
  PROJ Ship
  REF Earth
END_MFD

BEGIN_SHIPS
S-II:Velcro/s2
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 90
  FUEL 1.000
  CONFIGURATION 0
  FAIRING 2 0.01 0.0 3.5 0.0
  CAMERA 0 0 40.0
  ROLLATT 1
  SCREENHEIGHT 180
  PAYLOAD probe probe probe 0 0 16.25 180000 0 0.0 1.0
  PAYLOAD Fairing2 Velcro/Parts/33ft_Fairing_1_b Velcro/Parts/33ft_Fairing_1_b 0 0 3.95 5500.0 0 0.0 1.0
  PAYLOAD Fairing1 Velcro/Parts/33ft_Fairing_1_a Velcro/Parts/33ft_Fairing_1_a 0 0 3.95 5500.0 0 0.0 1.0
END
s1cinter:Velcro/s1cinter
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 095.0
  FUEL 1.000
  CONFIGURATION 0
  CAMERA 0 0 90.0
  ROLLATT 1
  SERIESBURN 0 S-II 0.0 0.0 -9.25  0.0 1.0 0.0 
END
S-1C:Velcro/S1C
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  TGT_HEADING 90
  FUEL 1.000
  CONFIGURATION 0
  CAMERA 0 0 90.0
  PITCHMULTIPLE 0.75
  SCREENHEIGHT 180
  PRIMEBOOSTER 1
  PADBIAS -26
  MINPITCH 14
  ROLLATT 1
  SERIESBURN 0 s1cinter 0.0 0.0 18.25 0.0 1.0 0.0
END
Booster1:Velcro/RSRM
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  CONFIGURATION 0
  TGT_HEADING 90.0
  PRPLEVEL 0:1.0 1:1.0
  PRIMEBOOSTER 0
  PARALLELBURN 1 S-1C 5.2 0.0 -1.5  1.0 0.0 0.0
  NAVFREQ 21 50
  XPDR 20
END
Booster2:Velcro/RSRM
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  CONFIGURATION 0
  TGT_HEADING 90.0
  PRPLEVEL 0:1.0 1:1.0
  PRIMEBOOSTER 0
  PARALLELBURN 1 S-1C -5.2 0.0 -1.5 -1.0 0.0 0.0
  NAVFREQ 21 50
  XPDR 20
END
Booster3:Velcro/RSRM
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  CONFIGURATION 0
  TGT_HEADING 90.0
  PRPLEVEL 0:1.0 1:1.0
  PRIMEBOOSTER 0
  PARALLELBURN 1 S-1C 0.0 5.2 -1.5  0.0 1.0 0.0
  NAVFREQ 21 50
  XPDR 20
END
Booster4:Velcro/RSRM
  STATUS Landed Earth
  POS -80.6208900 28.6271740
  HEADING 90
  CONFIGURATION 0
  TGT_HEADING 90.0
  PRPLEVEL 0:1.0 1:1.0
  PRIMEBOOSTER 0
  PARALLELBURN 1 S-1C 0.0 -5.2 -1.5 0.0 -1.0 0.0
  NAVFREQ 21 50
  XPDR 20
END
END_SHIPS
 
I try. Velcro's autopilot is pretty good. Maybe there's a way to do a little better, but not that much I think.
 
So I shamelessly stole your launcher to do something I've been thinking about for a while: Place a Skylab-like station in lunar orbit using almost-real technology.

11040823-10-20S-1C.jpg


The Big Dog launches from Wideawake, disintegrating the pad and everything else with it. Standard S-IC, 4 SRBs, stretched S-II and S-IVB carrying the ESASTAR module.

11040823-11-32S-II.jpg


Makes it to orbit just fine, but the stretched S-IVB can't make the TLI burn unless it's 100% full of fuel. So...

11040823-12-56S-1C.jpg


Refueling flight launches from Jarvis. Standard, 2 SRBs, stretched, stretched. No payload because the S-IVB is the refueling tanker.

11040823-16-29S-IVb-1.jpg


Fuel transfer underway. Took 5 minutes to rig the S-IVBs with docking ports for this purpose.

11040823-19-14esastar.jpg


TLI complete. Uses every freakin' drop of fuel in that stretched S-IVB, but it'll make it. The ESASTAR has a respectable amount of delta-v by itself and can handle LOI and some extra maneuvering.

11040823-21-15esastar.jpg


Settling into lunar parking orbit.

11040823-22-29S-II.jpg


First crew flight, Antares-LR from Kourou. Note the proper fairing and LES.

11040823-23-51S-II.jpg


Fairing jet.

11040823-28-14S-IVb.jpg


Still a little bit of gas left in the S-IVB's tank after TLI, I think I'll bring it with me. The Antares-LR's delta-v budget is pretty tight, and too much spent during rendezvous means no trip home for you.

11040823-28-59esastar.jpg


Home, sweet home!
 
Great screenshots! If you think those Saturns are big, here's something I put together a while ago (not sure why, would have been way more efficient to just design a whole new rocket.)


This is actually a Saturn C8 derivative that can launch an interstellar probe the size of Hayabusa (just had it lying around in my install) to 150 km/s velocity from Earth orbit.
 
Nice mission plan Ark ! :thumbup:

...according an unlimited budget and lighting-fast launchpad construction workers :lol:
 
Great screenshots! If you think those Saturns are big, here's something I put together a while ago (not sure why, would have been way more efficient to just design a whole new rocket.)


This is actually a Saturn C8 derivative that can launch an interstellar probe the size of Hayabusa (just had it lying around in my install) to 150 km/s velocity from Earth orbit.

Awesome! Maybe we can beat the Voyager 1 with it. :rofl:
 
Great screenshots! If you think those Saturns are big, here's something I put together a while ago (not sure why, would have been way more efficient to just design a whole new rocket.)


This is actually a Saturn C8 derivative that can launch an interstellar probe the size of Hayabusa (just had it lying around in my install) to 150 km/s velocity from Earth orbit.

That's awesome. :lol:

Nice mission plan Ark !

...according an unlimited budget and lighting-fast launchpad construction workers

That's why I launched them all from different spaceports, just to preserve some small shred of realism. The first 2 launches took place within about a day of each other, and the third about four days later. I may add some smaller modules later, but I need to give WIN time to rebuild their launch pad. :shifty:
 
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