Orbiter Multiplayer - Spirit of Enterprise

Carmen A

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There are so many things in life worth enjoying, and it's easy to be swept away by rapidly changing trends.

So, sometimes you take a look at things and places you've left behind, and realise you've never really enjoyed them in the past. For there's so much more to discover.


Take Orbiter for instance. It has potential to be transformed into a vast arsenal of experimental and fictional craft ready to storm the heavens at a whim.


That's how I managed my Orbiter install in the past.


But now, I'm perfectly happy with just a handful of ships on a little island off the coast of Africa. From this base we had progressed from basic flight, gone hypersonic and onwards to the realm of sub orbital and then finally, space flight.


Piloting skill is never about having the best and greatest toys, it's about mastering what you already have. And in this respect, Orbiter Multiplayer is a million times more fun than just burning rocket fuel alone.


At first, we got bored and started dogfighting like our own, rocket plane version of Top Gun, later, we tried formation flying and now, launch missions across the globe to explore new and better places with which to launch future missions from.


This globe-trotting endeavor had started from Florida (KSC), created a sub orbital route to Ascension Island (WIR), and today, we set off across the Indian Ocean.


Coming aground in Sumatra, Indonesia, we came across a derelict spaceport that was once used for winged heavy lifter research.


And now we want it added to Orbiter Multiplayer's list of start locations, because it's a 'free' addon that comes with the heavy-lift TX spaceplane!


We had focused so much on flying the TX and getting it working as a hypervelocity spacecraft carrier, that we forgot about the TX package's other contents.


Who could have thought about using Orbiter as a social venue? Only in Orbiter multiplayer could you explore aerospace concepts to your heart's content, and not just to satisfy your own curiosity.


It's about the spirit of enterprise in a yet unpopulated "alpha version" world. It may be a very experimental multiplayer venue today, but tomorrow, who knows? We'd be hopping aruond the globe simulating 22nd Century commercial spacelines soon enough!


Mission Report
Ascension Island (WIR) to Sumatra, Indonesia (SRC Spaceport)
Range 9,000+km

Pilots
Axertan - Blackbird 1 (XR2) & Speedbird 7 (XR5 Cargo)
Carmen A - Blackbird 2
Hribek - Chevy 1 (Scramjet escort - departure only)

Mission Duration
52 minutes

Flight profile
Scram-assisted suborbital

Addons
2010P1 Multiplayer
XR2 Ravenstar
TX Winged Booster (includes SRC Space Port location)
 

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hribek

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If you're interested in a 2.5km long runway in central Europe at approx. 49N 14.5E with a convenient 090/270 heading, let me know.
 

Carmen A

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That sounds like a convenient stop - we dispatched an XR5 to Europe yesterday but couldn't find a place to land. Where do I pick up that 2.5km of tarmac?
 

garyw

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Just add in the runways to the config/earth/[base].cfg or create your own.

Wouldn't FSX be better for this sort of thing though?
 

Carmen A

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Update to Orbiter Multiplayer 2010 client released, by deltawing777
[ame="http://www.orbithangar.com/searchid.php?ID=5032"]Orbiter Multiplayer for Orbiter 2010[/ame]
 
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