Problem Orbiter CTD on startup

venum4k

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Untill yesterday orbiter has been working fine for me, i've had a number of addons and been having loads of fun.
However orbiter has been crashing to the desktop every time i load a scenario with a message saying "orbiter.exe has stopped working".
I have tried reinstalling orbiter, but as soon as i installed the patch and orbitersound 3.5 it stopped working again with exactly the same error.

Anyway, here's my config file:

Code:
; === ORBITER Master Configuration File ===
EchoAllParams = FALSE
LPadRect = 0 0 550 573

; === Logical parameters ===
DamageModel = 1

; === Visual parameters ===
EnableCloudShadows = TRUE
EnableSpecularRipples = TRUE

; === Physics engine ===
DistributedVesselMass = TRUE
NonsphericalGravitySources = TRUE
RadiationPressure = TRUE

; === Device settings ===
DeviceIndex = 2
ModeIndex = 6

; === Active plugin list ===
ACTIVE_MODULES
  ScnEditor
  Framerate
  CustomMFD
  LuaMFD
  OrbiterSound
  transx
  ScriptMFD
  LuaConsole
  FlightData
  ExtMFD
  Rcontrol
END_MODULES

And here's my log file:

Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 4.05374e-007 sec
Found 0 joystick(s)
Devices enumerated: 4
Devices accepted: 3
==> RGB Emulation
==> Direct3D HAL
==> Direct3D HAL (Intel(R) HD Graphics)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module Framerate.dll ......... [Build 100830, API 100830]
Module CustomMFD.dll ......... [Build 100830, API 100830]
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module OrbiterSound.dll ...... [Build ******, API 060425]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module transx.dll ............ [Build 100824, API 100823]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module FlightData.dll ........ [Build 100830, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module Rcontrol.dll .......... [Build 100830, API 100830]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1360 x 740 x 32
Graphics: Hardware T&L capability: No
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: -1
Loading 15382 records from star database
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Finished initialising world

I am running orbiter on 64-bit windows 7
 
Whats the latest addon you downloaded? Some addons can cause the program to crash.
try installing a clean version of orbiter, install addons 1 by 1 and keep checking it, the moment u see it crashes, u got your addon that causes the problem.
 
Ok, i reinstalled orbiter (again) and installed orbiter sound 3.5 AFTER the patch and it works, i think that was the problem... anyway, i'm going to carefully reinstall my favourite reliable addons and if there's any more problems i'll post in a new thread or here if it's still open
 
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