Problem USS Enterprise (StarTrekXI_First_installment_MrMartian_fixed)-Missing vess

SpaceMarineXI

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I have installed MrMartians Star TrexXI addon in orbiter 2010 P1. However when I start orbiter no vessel appears. When I try and load the USS Newton Orbiter simply crashes and refers me to the orbiter log which I have attached below. I have included it here for those who simply want to review the relevant information here:

**** Creating simulation session
D3D9Client: [DirectX 9 Initialized]
D3D9Client: Sytem has XNA math support
D3D9Client: [3DDevice Initialized]
D3D9Client: [Loading Stars]
D3D9Client: [Loading Constellations]
D3D9Client: [D3D9Client Initialized]
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
---------------------------------------------------------------
>> ERROR: Could not load vessel module: STAR_FLEET\STARSHIPS\Newton
>> [Vessel::LoadModule | .\Vessel.cpp | 5442]
---------------------------------------------------------------
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state

I really need someone's help with this... As I want to fly her (USS enterprise around). I don't know if I am missing anything as I have spacecraft 4 dll and multistage installed. Am I missing visual runtimes? Please help. The D3D9 client is R16.
 

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  • Orbiter.log
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gattispilot

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ERROR: Could not load vessel module: STAR_FLEET\STARSHIPS\Newton

not loading this.

Where did you down load it?
 

Buck Rogers

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This is part of the 3 part installment
Do you have MODULES\STAR_FLEET\STARSHIPS\Newton.dll in your root Orbiter2010 folder?
 

EarthMoon

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However when I start orbiter no vessel appears
I've had similar issues with multiple other addons in the past. I installed all the versions of the vcruntime (https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170) and then the addons worked successfully. (If you don't have admin rights to install them, you can also extract the vcruntime .dlls form the .exe installers and put them into Orbiter's root direcotry or in a folder that is on the PATH environment variable (if other programs need them too) like I did.)
 

SpaceMarineXI

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I've had similar issues with multiple other addons in the past. I installed all the versions of the vcruntime (https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170) and then the addons worked successfully. (If you don't have admin rights to install them, you can also extract the vcruntime .dlls form the .exe installers and put them into Orbiter's root direcotry or in a folder that is on the PATH environment variable (if other programs need them too) like I did.)
I've had similar issues with multiple other addons in the past. I installed all the versions of the vcruntime (https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170) and then the addons worked successfully. (If you don't have admin rights to install them, you can also extract the vcruntime .dlls form the .exe installers and put them into Orbiter's root direcotry or in a folder that is on the PATH environment variable (if other programs need them too) like I did.)
 

EarthMoon

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I don't exactly know, I once read that Orbiter is x86 (but I forgot where I read that). But I installed the x86 versions of the vcruntimes. 64-bit dlls work only with 64-bit apps, 32-bit dlls work with 32 and 64 bit apps. (x86 is 32 bit, x64 is 64 bit)
 

Buck Rogers

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I was/am sceptical that the problem is runtimes, but there's no harm in trying. AFAIK it doesn't have a negative effect on the OS, except bloating (Gb).
The relevant ones are 32bit x86 as EarthMoon said, the addon came out in 2014 so I guess you can bact track from there.
 
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