Problem Orbiter Crash on Startup

Kaito

Orbiquiz Coordinator
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So, I've FINALLY been able to get my mesh to load into orbiter using spacecraft3. All the files are placed correctly (except for textures; i have none), and everything loads fine, but when it actually starts (I.E: I see earth), orbiter crashes and I get the "Orbiter.exe has encountered a problem and needs to close. We are sorry for this inconvenience".

Could It be because i have no textures in my textures folder? (Seeing as how i dont know how to uv map...)

I KNOW it is because of my add-on, because it hasn't happened before, but i just dont know what part of my add-on is making it crash
 
Post the log please. And your addon if you can. It really helps troubleshooting!
 
Finished initialising world
Module Spacecraft3.dll [API v.050206]
**** WARNING: Mesh not found: .\Meshes\.msh
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\.msh
 

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It is no wonder it can't find the mesh if you do not define which one to use.
Add the following linie to you ini file and it will work:

Code:
MESHNAME="spaceShip"

You also don't define any textures in the mesh file.
 
...
but....but...i saw it there...i swear..
someone h4x0r3d my computer o.o

Thank you, i must have deleted it when i changed some values.
And, I know I haven't defined any textures yet...gotta learn how to UV map.

Thanks again,
~Kaito
 
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