- Joined
- Feb 8, 2008
- Messages
- 336
- Reaction score
- 1
- Points
- 18
- Location
- Dresden
- Website
- wasa.pottyland.de
Just tried that out, and you found a bug.
If you right-click then save on ONE image tile, what you described happens.
If you highlight more than one tile, right-click then save, I think what you want to happen will happen.
I'll try to get that fixed. Someday I will get around to making an update.
Highlighting four tiles also had a similar result. And strangely enough, it did render I title that is not present at all. I clicked "show available images for level 1" and it showed some desert tile, that doesn't even exist in my textures folder.
If I uncheck that box, that tile disappears. The image that gets rendered when I click on "save selected images to tile file" still only renders from the background images (very unsharp), on doesn't take the crisper (Level 0 ?) tiles into account: One tile for example has the name "Earth_0_e0000_n0038"
(Note: on my version of earth, it shows the cape of an island - because I use an alternative custom earth).