stealthstar
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I recently picked up Orbiter 2016 after taking a long break since I used to play Orbiter 2010. I really enjoy allot of the updates they made to the game particularly the enhanced graphics & the new virtual cockpit for the Delta Glider is pretty cool & allot more useful & interactive but the new Delta Glider has been plagued with issues lately particularly with vertical takeoff & sometimes control lag when in space even in some basic scenarios included in Orbiter.
I also noticed strange issues like in the DGS at Habana Spaceport the DGS is parked on mountainous terrain instead of on a runway like it originally was on startup making for a pretty awkward & dangerously feeling horizontal takeoff. Also half the DGS scenarios don't seem to have any Scram engine controls. Anyone have an idea on how to fix these issues or a patch to fix them? I'm supersized the developers didn't catch these problems before the update in testing.
I also noticed strange issues like in the DGS at Habana Spaceport the DGS is parked on mountainous terrain instead of on a runway like it originally was on startup making for a pretty awkward & dangerously feeling horizontal takeoff. Also half the DGS scenarios don't seem to have any Scram engine controls. Anyone have an idea on how to fix these issues or a patch to fix them? I'm supersized the developers didn't catch these problems before the update in testing.