Orbiter 2011?

I wish we'll have an Orbiter 2010-P2 before an hypothetical Orbiter 2011 ;)
 
I would like to see some kind of g-force camera action. This is sort of simulated by the CameraShake addon, but doing a loop the loop in a DG doesn't feel as realistic as it would in say MSFSX where the 3D POV is shifted as the craft shifts and turns. Red out / black out support would be nice too, although all of this depends on acceleration which Orbiter doesn't seem to tell you...
 
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