Multiplayer Lite

OHM Multiplayer Lite 0.3

Awesome :) Does it pass nosecone/docking ring state between clients? (I think if you cover the DG, XR Series, default shuttle Atlantis, Shuttle SSV, and Dark Energy series you'll have covered the vast majority of players. Maybe the Arrow Freighter's docking bay as a stretch :p

Not yet, but soon® :cool:

That's an interesting thought. I think at the moment it only syncs the object you're piloting when you first connect. So I suspect some changes would be needed.

I can think of 2 ways of dealing with this.

1. automatically add any vessel user has switched focus to.
2. allow user to add any additional vessels using MFD

What would be better?
 
Not yet, but soon® :cool:



I can think of 2 ways of dealing with this.

1. automatically add any vessel user has switched focus to.
2. allow user to add any additional vessels using MFD

What would be better?
Orbiter appears to have a "nearby" designation. you can select a tab in the ship menu to show only "nearby" ships. Presumably it selects them by distance. My suggestion would be to add the ships in this list, and not require user interaction. To prevent overload of the system, perhaps select the user's focus ship + the first 3 ships on that list.
 
I see somebody flying around my ISS :P
 
Would you be able to come in as DG? I think the fact that DarkEnergy weighs less is messing up with interpolation.
Yes, but give me just a few minutes as I'm testing an issue. I think the latest version of baselandautopilot is crashing orbiter after exactly 1748 seconds of runtime. I've just disabled it, and am waiting for the clock to run out without a crash.
 
Do you see the ISS I'm docked to, btw? Or just the DE?
 
Ok, pretty sure baselandautopilot is the culprit. I'll re-enable it later to see if the crash returns. Was worried it might have been your updated module, but happily, that does not seem to be the case.


Will load in in a standard DG at KSC.
 
I only see the DE because my ISS is in a different position than yours :) It seems the movement in orbit is choppier compared to the older 0.5 second update?

can you please get in LEO?
 
You docked to me and my nosecone WASN'T open. Interesting.
 
Atmospheric flight is smooth enough, LEO seemed smooth when I was testing with myself but seems a bit jittery with you. Can we get into LEO?
 
Does it seem smooth to you? You can do burn us both prograde :D ?
 
Sweet, well, it took a lot of extra fuel, but I did stabilise the orbit. Sadly I need to head off for a bit. I'll leave the sim running, but won't be able to interact with it for an hour or so.
Also just "stole" fuel from your ship with fueltransfer MFD, but I bet you didn't lose any!
 
Can we undock and fly around a bit? want to test the smoothness. Adjusted some settings on my end.

edit:

can you undock before you go :) ?
 
Back
Top