I am using the SSU textures with the Shuttle Fleet since I like them better then the dafault ones.
The only thing I really don't like is that the SSU textures show the "burnt" signs of the reentry plasma on the side of the fusolage and other parts of the orbiter hull which looks bad in all phases of a mission except during late stages of reentry.
I have tried to modify the textures using PS eleements (after downloading the plugin for DDS files) but this id what I get :facepalm:
View attachment 13775
When I save the file in PS this window pops up (Nvidia GC): I have left the settings as they show (default). Could it be that these settings are wrong and cause the bizzarre outcome I had?...
View attachment 13776
The only thing I really don't like is that the SSU textures show the "burnt" signs of the reentry plasma on the side of the fusolage and other parts of the orbiter hull which looks bad in all phases of a mission except during late stages of reentry.
I have tried to modify the textures using PS eleements (after downloading the plugin for DDS files) but this id what I get :facepalm:
View attachment 13775
When I save the file in PS this window pops up (Nvidia GC): I have left the settings as they show (default). Could it be that these settings are wrong and cause the bizzarre outcome I had?...
View attachment 13776
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