Robsoie
Member
- Joined
- Feb 19, 2008
- Messages
- 67
- Reaction score
- 4
- Points
- 8
Hello,
On my older system, i had no such problem, everything was displayed correctly.
But after upgrading things a bit inside my computer, and temporarly ending with an onboard Intel G33/G31 graphic chipset (that surprisingly does real wonder on every of my graphic intensive softwares).
So i was really happy with this system ... until i launched Orbiter and the horror on my all time favorite cockpit view :
Only the cockpit view is affected, the 2 other view modes (2D panels or full transparent hud) are not affected and works correctly.
As unfortunately Intel does not provide any driver control panel (unlike nvidia or even user made tools for my old nvidia card like riva tuner) for anything that is not OpenGL (so there is nothing to tweak Direct3D apps), there is no setting i can change on the graphic driver level for Orbiter.
I have read anti-aliasing can create this, but there is no anti-aliasing on that chipset (or at least on D3D apps it is permanentely turned off if it exists), so the issue is different.
And sadly even the latest driver for that graphic chipset does not fix that.
I gave a try to the beta of Orbiter 2009, but unfortunately neither the graphical version and the no-graphic (but with DX7 plugin enabled) fix this issue (and worse unlike the 2006 P1, on the Orbiter 2009 beta there is no MFD appearing at all even in the 2 other display modes on my system !).
As using the cockpit view is my favorite way to fly with Orbiter, for the additional immersion a physical representation of the cockpit bring to me, i would really like to see if there is a solution or a simple tweak i may have missed in my various attempts to get back the correct cockpit view ?
On my older system, i had no such problem, everything was displayed correctly.
But after upgrading things a bit inside my computer, and temporarly ending with an onboard Intel G33/G31 graphic chipset (that surprisingly does real wonder on every of my graphic intensive softwares).
So i was really happy with this system ... until i launched Orbiter and the horror on my all time favorite cockpit view :
Only the cockpit view is affected, the 2 other view modes (2D panels or full transparent hud) are not affected and works correctly.
As unfortunately Intel does not provide any driver control panel (unlike nvidia or even user made tools for my old nvidia card like riva tuner) for anything that is not OpenGL (so there is nothing to tweak Direct3D apps), there is no setting i can change on the graphic driver level for Orbiter.
I have read anti-aliasing can create this, but there is no anti-aliasing on that chipset (or at least on D3D apps it is permanentely turned off if it exists), so the issue is different.
And sadly even the latest driver for that graphic chipset does not fix that.
I gave a try to the beta of Orbiter 2009, but unfortunately neither the graphical version and the no-graphic (but with DX7 plugin enabled) fix this issue (and worse unlike the 2006 P1, on the Orbiter 2009 beta there is no MFD appearing at all even in the 2 other display modes on my system !).
As using the cockpit view is my favorite way to fly with Orbiter, for the additional immersion a physical representation of the cockpit bring to me, i would really like to see if there is a solution or a simple tweak i may have missed in my various attempts to get back the correct cockpit view ?
Last edited: