Problem Mesh randomly changes brightness

Arthur Dent

Absolutely Mental
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Hi Everyone

I'm working on some kind of Mobile Service Tower for a rocket of mine.
The tower itself is spacecraft.dll based.

However, the brightness of the mesh changes randomly in Orbiter. Sometimes, it changes once a second, sometimes every three seconds. When I pause the simulation, the effect doesn't occur. I've already tried it without a texture and/or with a different material. So far I had no luck.

brightness_problem.jpg


Any Ideas or suggestions?
 
Where is the COG of the tower vessel (yellow square)? If it's near the ground, try raising it.
 
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