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Discussion Mesh making with Blender

Simply take the zip file and drag it into Blender; it will be installed. You may need to activate it in Edit at the top right, then Preferences, and then Get Extensions.
 
Thanks. I have done that but it does not show up in the addons. How to get extensions? I have 4.0. should I get a higher version?
 
Last edited:
https://www.blender.org/
extensions.blender.org

Importer un fichier Autodesk MAX (.max)

Importateur de mailages et de matériaux 3DSMAX
extensions.blender.org
extensions.blender.org

Et celui-ci :
extensions.blender.org

Importateur multiple universel

Importez et traitez par lots plusieurs formats de fichiers simultanément.
extensions.blender.org
extensions.blender.org
 
Thanks. I got 5.0 and got the script to work.

But not sure how to get the mesh to orbiter?.msh
 
So I load the file into 5.0 but can't convert to .msh
but made a FBX and loaded into 4.0 and converted to .msh
but it doesn't load in orbiter? Maybe too small?

How to tell size of ship?
 

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I am glad others are going to do this.
This is what I get.
 

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Get Blender 4.2 LTS, the homepage has all the versions available. The import/export plugin is compatible with it.
 
Thanks. Using 4.2LTS I get get this.
Issues. I think the other engine is bad. See thru.
Materials. You can see the long name of the material . that name is not listed.
MATERIALS 21
Sbot
EngineeringHull
Neck
RETEXdeflector
YellowLight
hangar
greenlight
redlifght
orangelight
Lightwindowtexture
bussard
pylon
PlyonGrids
nacelle
NEWSilver
STop
ANIMgreenlight
ANIMredlight
ANIMwhitelight
NewGlass
Darkwindowtexture

I was able to open an .obj in anim8tor. And the material is new silver but when i separated it from the mesh it CTD.
 

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Thanks. Using 4.2LTS I get get this.
Issues. I think the other engine is bad. See thru.
Materials. You can see the long name of the material . that name is not listed.
MATERIALS 21
Sbot
EngineeringHull
Neck
RETEXdeflector
YellowLight
hangar
greenlight
redlifght
orangelight
Lightwindowtexture
bussard
pylon
PlyonGrids
nacelle
NEWSilver
STop
ANIMgreenlight
ANIMredlight
ANIMwhitelight
NewGlass
Darkwindowtexture

I was able to open an .obj in anim8tor. And the material is new silver but when i separated it from the mesh it CTD.
Looks like you're almost finished with the Daedalus-class model. All you need to do is figure out how to resolve the issue with the port nacelle.
 
Yes. It does need a lot of work.

I can not seem to figure out how to fix the daedalus either.
 

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The daedalus is about 15 times too large.

The easiest way I think is to remake it based off the.obj version. I say easiest it still takes time.
 
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