There are problems between the original map and the Photoshop edition, so it almost always become B&W. And even if I could paint it, the withe areas are not going to stay white, but reddish too, and it becomes unrealistic...
The textures look great! However, they don't line up with the marker data.
Screenshots below show the Caloris Basin, and the crater Cunningham (as an example). I added about 40 degrees to each of the longitude entries in the craters.mkr file for Mercury's config...and it still isn't perfect.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.