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- Aug 16, 2014
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I had a little time tonight, so I switched the thrusters from throttle control to pulse-width control. It's actually pretty awesome to watch the coupled thruster firings as you maneuver around; it looks a lot more like a Shuttle or Soyuz fly-around than your typical Orbiter craft.
This only further emphasizes the need for the vernier thrusters, though. Using fine controls is pretty painful as you get about one short thruster pulse per second. The default autopilots are also not pleased...
---------- Post added at 08:19 AM ---------- Previous post was at 06:33 AM ----------
I also probably need to add another mode to the thrusters that relaxes the constraint that e.g. rotation produces no translation. I think that's causing a lot of extra propellant burn when you don't really care that much unless you're in close proximity to another object.
This only further emphasizes the need for the vernier thrusters, though. Using fine controls is pretty painful as you get about one short thruster pulse per second. The default autopilots are also not pleased...
---------- Post added at 08:19 AM ---------- Previous post was at 06:33 AM ----------
I also probably need to add another mode to the thrusters that relaxes the constraint that e.g. rotation produces no translation. I think that's causing a lot of extra propellant burn when you don't really care that much unless you're in close proximity to another object.