[Interstellar flight] Crew requirements

One has to remember relativity... A pretty good guess for .7c taking 40y to us will only take ~20-30 years on the ship...

wrong, relativity doesn't work that way. The twin paradox is a famous misconception, you better learn it properly as soon as you can. ;)

The twin paradox only applies as long as the spacecraft does not accelerate in any direction other than away from Earth. If you would slow down or reverse, or even just change course, your relative speed to Earth changes and the time difference is changed.

Next, it is always relative - it only applies to how Earth sees the spacecraft or how the spacecraft sees the target planet. The spacecraft will think that the target planet is closer than it really is along the way, while Earth is further away as it really should be - as long as the velocity does not change.

If you would slow down for landing on the planet, you would return (as seen from earth) to roughly the same inertial frame as Earth, the time difference is nearly not existing anymore by then (only by distance and relative velocity). if you return to Earth, exactly the same time will have passed in the spacecraft, as has passed on Earth.

Also, traveling at 0.7c means a time dilation to 71%...just as random information.
 
Interesting discussion this one.

This article is quite interesting re: numbers of people for a colony. It talks of genetic defects and sites examples and such from history.

The bottom line seems to be that if you want to be free of genetic defects you need numbers in the thousands rather than the hundreds.

But that got me thinking. What if you only had 50 women and 50 men, but you had an ample supply of frozen, genetically diverse, eggs and sperm? Then use artificial insemination to guarantee a safe dispersal of genes?


On another note, re:crew. You mention doctors, but I think a gynaecologist is worth highlighting as a requirement.


On another another note, I appreciate the theoretical benefits of cryo-sleep et al, but surely that is 'wasting' the best resource the expedition has... people. I know supply, power and waste etc are issues the more people that function, but socially speaking it would be a boon. On top of that, think what scientific work could be done in 40 years by an active crew. Not to mention the fascinating study that could emerge from locking 100 humans in a metal box for 40 years...


One new question to raise is that of social hierarchy\structure. Would there be a rank system on board? would there be subordination? How would/should this be organised? could it be? How would it be enforced?... etc etc
 
I think we must avoid turning women into "baby factories". Not to mention that there will be some social problems caused by such a society-constructing event; there's nothing wrong with artificial insemination in and of itself, but an entire society constructed through it is another matter, especially with women having 5-7 children, with 2-3 of those being hers biologically...

I'm skeptical of what scientific work needs a concious crew to complete- automated systems can do a good deal of science, on the interstellar medium for example, etc. Treating the whole thing as a social experiment is pretty cruel, and keeping them awake for longer increases the probability of some sort of social problem onboard the ship- i.e. mutiny, etc.

The other problem is that humans don't really have the lifespan for a 40 year mission. If you launch a crew of 20 year olds (improbable in itself) you have a crew of 60 year olds at the end of the mission. 60 is certainly beyond reproductive age, and getting into the age where child-raising and even operating the ship become problematic. Essentially, for any mission longer than say 10 years, it becomes vital to put the crew in suspended animation just to prevent them from aging too much...
 
Looking beyond anything like 30 years' mission is currently infeasible, for all the reasons stated. As for colonization, it is akin to sending people to a slow death in the world that may prove too hostile for them, and from where there is no escape. No comment on the "genetic diversity" suggestion other than for children to be fully members of the human society there have to be parental love and care.

The aging problem has another dimension. If you pick crewmembers of approximately the same age, they will be at risk of having the same background and making the same costly mistakes that could have been detected by someone older or younger. Basically the same reason you won't fly two versions of flight-critical software made by a single company.
 
Exactly. Halting the aging process (somehow) also allows you to launch a variety of people of different ages, and not have those in their 30s or 40s, for example, end up in their 70s or 80s by the end of the mission...

I'm not sure how the target world would "prove too hostile", only an idiot would send a colony to a planet that would be a good approximation of Antarctica, or Alaska crossed with the Tibetan plateau. Nevertheless, the colony better be extremely well equipped.

I have a feeling, that a colony effort will be made up of multiple vehicles. And that they will have to carry a considerable amount of provisions and supplies as well as people, their food and their belongings.
 
The colony fleet idea is pretty daring... and beyond my imagination at the moment. To make it possible, unmanned interstellar reconnaissance :probe:'s are not enough, since they will lack the local brainpower (TM) to handle contingencies, and trusting them the fate of thousands of people is not a good idea. That's why exploration has to include three phases - automatic probes, manned reconnaissance missions and (perhaps) fleet colonization. Any way one puts it, manned scouting missions are not relying on the law of large numbers and have to be done almost on a shoestring, by picking the top of the crop crew and multiroling them.

EDIT: re: command structure. Presence of married couples makes this a bit more complex than needed, but in small teams there are no fixed rules on what works and what doesn't and the most important thing imho is maintaining total mutual trust whatever the odds. It is very difficult to accept stoically and silently that another person is evidently doing something "inefficiently" from your point of view, even if there are no immediate critical consequences of the inefficiency. It is equally difficult to know when questioning others' judgement is vital and necessary.
 
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The problem is that not only will a single ship (probably) not be able to carry all the supplies, but also that a single ship failing means a total failure of the mission, if there is only a single ship...
 
Why is the reconnaissance a problem?
All you need is to send out a set of probes to the nearest stars.
These can be mostly fuel or ramscoops, and go quite fast, one way.

I don't see a lack of adequate computers by that time to do the rather basic "take all data measurable and beam it back home" task.
The brainpower stays at home, analysing the data and determining feasibility.

As for the unforeseen problems, the colony boat following the probe would have to take it's chances.
 
I think we must ...snip... crew in suspended animation just to prevent them from aging too much...
I agree that women shouldn't become baby factories, but that shouldn't be necessary anyway. Each women doesn't have to have 7 babies, that's the point of the store. Yes, it means colony growth would be slow, say 2 offspring per couple, but the genetic pool could be kept healthy. That said, there are some women who love being mothers, genuinely. So perhaps having a handful of baby-lovers aboard is a way to boost the growth in the short term.
'Pretty cruel' is a value judgement, given that the colony will have to stay isolated but successful for it's entire existence. So what better case study for how to deal with it, than a few-decade-long journey? A lot could be learnt that can benefit the colony in the long term... so I would argue it isn't cruel, but clever.
For me, such an endeavour as inter-stella travel, would be as much about the journey as the destination. If you are committing yourself to such a thing, then why not use all the time you have? Especially considering the possibility of complete colony failure when they get to their destination, perhaps the journey might be all you have. What you can learn will at the least help the next colony ship.
Age is irrelevant when you are planning a long term expedition when you have reproduction. So what if gen 1 is 60 on arrival? gen 2 is 40, gen 3 is 20... that's a very good age spread imho... in fact that's a society to start a colony with.

No comment on the "genetic diversity" suggestion other than for children to be fully members of the human society there have to be parental love and care.
..snip...
If you pick crewmembers of approximately the same age, they will be at risk of having the same background and making the same costly mistakes
First quote.. Are you suggesting adopted are surrogate children aren't loved?
Second quote... Interesting thought. Given my previous comments, I guess it would make sense to have an age range from the start, and just continue that through the reproduction. Deaths on board? probably. Problem? Not one that we shouldn't be prepared to deal with anyway.

I have a feeling, that a colony effort will be made up of multiple vehicles. And that they will have to carry a considerable amount of provisions and supplies as well as people, their food and their belongings.
Ah the old, why build 1, when you can build 2 for twice the price... makes sense.

re: command structure. Presence of married couples makes this a bit more complex than needed, but in small teams there are no fixed rules on what works and what doesn't ...snip... equally difficult to know when questioning others' judgement is vital and necessary.
My only fear is a 'too many cooks' syndrome, if there isn't some kind of organised structure. But as a problem, it has me largely stumped actually.


There is also the point of 'social issues' that has been raised a few times in this thread. I don't see a quest like this ever NOT having to deal with serious issues, before it leaves and during. I would go as far as to say we would have to really break down certain taboos and so forth, in order to even attempt it. Point is, I don't think an idea(not being specific) should be doubted just because it has connected social issues.
 
I agree that women shouldn't become baby factories, but that shouldn't be necessary anyway. Each women doesn't have to have 7 babies, that's the point of the store. Yes, it means colony growth would be slow, say 2 offspring per couple, but the genetic pool could be kept healthy. That said, there are some women who love being mothers, genuinely. So perhaps having a handful of baby-lovers aboard is a way to boost the growth in the short term.

2 children per couple... neither of which actually belong to the couple (biologically). Now, I'm not saying that's wrong, or that non-biological children are not loved... but it will inevitably be a moral burden on at least some of the colonists, eventually.

'Pretty cruel' is a value judgement, given that the colony will have to stay isolated but successful for it's entire existence. So what better case study for how to deal with it, than a few-decade-long journey? A lot could be learnt that can benefit the colony in the long term... so I would argue it isn't cruel, but clever.
For me, such an endeavour as inter-stella travel, would be as much about the journey as the destination. If you are committing yourself to such a thing, then why not use all the time you have? Especially considering the possibility of complete colony failure when they get to their destination, perhaps the journey might be all you have. What you can learn will at the least help the next colony ship.
Age is irrelevant when you are planning a long term expedition when you have reproduction. So what if gen 1 is 60 on arrival? gen 2 is 40, gen 3 is 20... that's a very good age spread imho... in fact that's a society to start a colony with.

One might also call shooting recruits and then injecting them with amphetamines to test their reaction to combat wounds while under the influence of drugs "clever". Undeniably, it's also pretty cruel...

Interstellar colonisation isn't about flying around, it's about settling somewhere and constructing a self sustaining, growing society. A ship isn't the place to do that; likewise, having multiple generations onboard is not really a good idea. Sure, a healthy 60 year old can still work, but soon, they will be in their 70s, then their 80s... with generations 1 and 2 getting older as well (generation 1 now going into their 50s and 60s themselves). At which point (and it becomes rather bad to say it), generation 0 becomes a burden on the colony still within it's first 20 years of life.

It doesn't really make sense to wax lyrical about "the ship might fail, so this time might be all you have". If the ship fails, you die. Whether you live 40 years or not in a cramped, overloaded space is irrelevant, if you die with the major goal you set out to do failed.

It isn't about doing stuff on the ships, it's about doing stuff at the destination. The ship is supposed to be just that- a ship. Things on the ship are actually supposed to be as shut-down and quiet as possible, to save resources. The dynamics onboard a ship are radically different to the dynamics at a colony, which is about exploiting and developing resources... onboard a ship, all you can do is deplete your limited supplies.

Ah the old, why build 1, when you can build 2 for twice the price... makes sense.

That is quite funny, but it's actually more of "Build five, for the price of four, and don't look like a total moron if one blows up".

It's like a car; an entire factory set up to manufacture them can get the price down quite low, but manufacture just one or two production cars- from scratch, and it will be an extremely problematic process. A more limited form of this is present in interstellar shipbuilding as well; although the "production run" is far smaller, and the unit cost is far higher, manufacturing more means the unit cost of each will be slightly lower.

And you also have mission redundancy. Nothing new in spaceflight- good example is Viking 1 and 2, Voyagers 1 and 2, Spirit and Oppurtunity... that way, there is still a chance of success if one of the units fails.

In addition, one must consider that a single vehicle might not be capable of carrying the seeds of a colony... the more monolithic and gigantic things become, the more difficult they become... trust me, I've looked into interstellar spacecraft on this scale, and it isn't pretty...
 
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2 children per couple... neither of which actually belong to the couple (biologically). Now, I'm not saying that's wrong, or that non-biological children are not loved... but it will inevitably be a moral burden on at least some of the colonists, eventually.
Why? and I mean that seriously, not naively. I think I must have missed moral burden 101 to not understand why you have a problem with it. Afterall, the people who go on this mission know they have to make sacrifices. And sacrificing having all your own genetic material in your children, so that your grandchildren's children don't have webbed feet, is one I think people could make without too much dilemma.

One might also call shooting recruits and then injecting them with amphetamines to test their reaction to combat wounds while under the influence of drugs "clever". Undeniably, it's also pretty cruel...
I think your analogy is a bit off there. But to keep with a military slant, let me give you another example back. It is more like training soldiers to get used to being cold, damp and hungry. So that when they spend their careers cold, damp and hungry they know how to cope.

generation 0 becomes a burden on the colony still within it's first 20 years of life.
All generations will eventually become a 'burden', it is a fact that colonists will need to learn to deal with, in fact pre-plan for. Now admittedly, it is more of an issue on board the ship, but given the starting age of say 40, it is unlikely to be an issue until landfall.

It doesn't really make sense to wax lyrical about "the ship might fail, so this time might be all you have". If the ship fails, you die. Whether you live 40 years or not in a cramped, overloaded space is irrelevant, if you die with the major goal you set out to do failed.
Well I'm sure all the poor souls that died furthering mankind would love to die knowing we attempted to learn diddly-squat from their sacrifice.

It isn't about doing stuff on the ships, it's about doing stuff at the destination. ... radically different to the dynamics at a colony, which is about exploiting and developing resources... onboard a ship, all you can do is deplete your limited supplies.
This is a fair point, and again I guess it comes back to our perception of what the ship is designed and capable of doing.

It's like a car; ...

In addition, one must consider that a single vehicle might not be capable of carrying the seeds of a colony... the more monolithic and gigantic things become, the more difficult they become... trust me, I've looked into interstellar spacecraft on this scale, and it isn't pretty...
Yeah thanks for the economics lesson, but I do understand economies of scale. ;) That quote is actually from that film where they build that spinning thing and that women drops through it and goes to see aliens...
And the larger anything becomes the more complex and unwieldy it is, not just spacecraft. I totally get the fleet idea and think it would be the way to go... providing it is feasible.
 
Why? and I mean that seriously, not naively. I think I must have missed moral burden 101 to not understand why you have a problem with it. Afterall, the people who go on this mission know they have to make sacrifices. And sacrificing having all your own genetic material in your children, so that your grandchildren's children don't have webbed feet, is one I think people could make without too much dilemma.

Except, that those grandchildren (technically) won't be their grandchildren.

Now, of course the colonists would be willing to make this sort of sacrifice at the start, but that does not mean it won't dwell on them later- it will. And it essentially does make everyone into baby-making (and raising) machines, even if they are not having a high volume of children themselves.

People who use donor sperm/eggs or make use of the services of a surrogate mother do so out of choice, (mostly) because they have no other alternative. It is not a sole means, to start an entire society. In that regard you can even call it unnatural.

In addition, if you want to maintain the genetic diversity of 10 000 individuals, over three generations of 250 couples, you already have nearly 6 children per couple. I'd classify that as "baby making machines".

I think your analogy is a bit off there. But to keep with a military slant, let me give you another example back. It is more like training soldiers to get used to being cold, damp and hungry. So that when they spend their careers cold, damp and hungry they know how to cope.

Except, that it is like training soldiers to get used to being cold, damp and hungry when they're hot, dusty and under enemy attack. Or even worse, putting soliders through training that makes them incapable of actually being useful during their careers. Or worse still, killing them before they can start their careers.

All generations will eventually become a 'burden', it is a fact that colonists will need to learn to deal with, in fact pre-plan for. Now admittedly, it is more of an issue on board the ship, but given the starting age of say 40, it is unlikely to be an issue until landfall.

With a starting age of 40, you already have a huge population of people around their 80s onboard the ship! The starting age has to be lower, and that presents a qualification problem... the advantage of some kind of suspended animation, is that you can launch people in their 40s- even their 50s- and they will still be at that biological age at the destination. That is pretty useful.

A crew of 25 year olds (let's assume that the bulk of the colonists are relatively young, commanded by experienced astronauts, through their late 30s maybe even into their early 50s) kept in suspended animation during the journey, reach 60 35 years after they arrive. In other words, they live the physical primes of their lives at the destination, where they are needed.

Well I'm sure all the poor souls that died furthering mankind would love to die knowing we attempted to learn diddly-squat from their sacrifice.

I'd rather have 500 people die in their sleep, so they would not have to suffer so not at all. Even more, I would rather have 500 people die in their sleep, not living in a cramped spacecraft with hundreds of other people for decades...

This is a fair point, and again I guess it comes back to our perception of what the ship is designed and capable of doing.

Exactly. And when it comes to these things, it's important to consider "as capable as possible", not "as capable as convenient". In other words, the ship isn't that capable (similar to real spacecraft), because there are a huge amount of things that are limiting it. You're carefully trying to milk every last bit of capability out of the ship, that is really scary (as well as exciting, for engineers- both at the same time).

Yeah thanks for the economics lesson, but I do understand economies of scale. That quote is actually from that film where they build that spinning thing and that women drops through it and goes to see aliens...
And the larger anything becomes the more complex and unwieldy it is, not just spacecraft. I totally get the fleet idea and think it would be the way to go... providing it is feasible.

Ah yes, Contact... I had a feeling that sentence came from somewhere, but I couldn't quite pin it down...

If the fleet isn't feasible, then travelling isn't feasible. The issues with building a fleet are probably an order of magnitude lower than building a single, monolithic vehicle.

In addition, one needn't think of the endeavour as a single event, but the production and launch of ships could instead be continuous, spanning decades... not only would it allow a continuous immigration (and thus larger population size/diversity) but also allow the colonists to see new faces- something that could be all too important.
 
In that regard you can even call it unnatural.
I'm afraid I have to lol at that justification. You're prepared to freeze people? you mean like we do in 'nature'? Please, even having this discussion warrants a certain acceptance that any of these ideas are 'unnatural', if that is your view-point. Although, in fact, I don't honestly see how ANYTHING a human being does can be considered unnatural. If we have the capability to do it, then it must be natural.

and to that end... "baby making machines". By the time we can build this ship we can probably grow babies in a jar, avoiding ALL possible medical difficulties. And when you live in a world like that your morals and ethics will have a different perspective. To ignore that fact is like trying to put our views, ethics and morals on the ancient Romans or Greeks. It doesn't work. As technology and society evolve, so does our judgement.

Exactly. And when it comes to these things, it's important to consider "as capable as possible", not "as capable as convenient". In other words, the ship isn't that capable (similar to real spacecraft), because there are a huge amount of things that are limiting it. You're carefully trying to milk every last bit of capability out of the ship, that is really scary (as well as exciting, for engineers- both at the same time).
I think the problem we have here is judging future tech on what we can do now. If we accept that cryo-tech exists, then surely we can see past spaceships built of metal tubes with no leg room. I'm not suggesting super-high-sci-fi necessarily, but just an appreciating of advancement.

If the fleet isn't feasible, then travelling isn't feasible. The issues with building a fleet are probably an order of magnitude lower than building a single, monolithic vehicle.
In addition, one needn't think of the endeavour as a single event, but the production and launch of ships could instead be continuous, spanning decades... not only would it allow a continuous immigration (and thus larger population size/diversity) but also allow the colonists to see new faces- something that could be all too important.
In an ideal world that would surely be the outcome, but if my faith in mankind is anything to go by, this will be more a Noah's Ark type event ;)

And yeah, contact, that was it. :)
 
I'm afraid I have to lol at that justification. You're prepared to freeze people? you mean like we do in 'nature'? Please, even having this discussion warrants a certain acceptance that any of these ideas are 'unnatural', if that is your view-point. Although, in fact, I don't honestly see how ANYTHING a human being does can be considered unnatural. If we have the capability to do it, then it must be natural.

I would consider freezing people to be less harmful to them and society than keeping them alive and using them as baby making machines. It is not ethical, it is pure instinct- people have an ingrained instinct to protect their own genetic heritage. Letting the society itself develop in as natural a way possible would be best, even if that requires putting people on ice for 40 years...

The "we have a capability to do it, therefore it's natural" is shaky at best. Just because I can excise my own toenails without anesthetic because toenail-less feet are more asthetic, does not mean it is "natural".

and to that end... "baby making machines". By the time we can build this ship we can probably grow babies in a jar, avoiding ALL possible medical difficulties. And when you live in a world like that your morals and ethics will have a different perspective. To ignore that fact is like trying to put our views, ethics and morals on the ancient Romans or Greeks. It doesn't work. As technology and society evolve, so does our judgement.

Growing babies in a jar... I've thought about that. I don't think I'd want to be a shrink on a planet of jar-babies. I think there would be some serious psychological problems occuring there. :uhh:

The medical problems aren't the only ones, the psychological and societal ones are. Even if you do manage to grow a baby outside the womb without any bad complications, there could be issues relating to early development that could be adversely affected- an area which we really don't understand.

"Because technology and society change, we can throw out or old morals and do things with reckless abandon that would have previously been immoral" is pretty bad, especially when you consider that many of the morals of the ancient Greeks and Romans would be applicable today, and many morals of today would have been applicable to the Greeks and Romans- in fact, our moral system is, of course, based on theirs. The real moral developments in recent time have had relatively little to do with technology, and more to do with not having justification to treat people badly because they're female, or of a different ethnic group... which is pretty basic stuff, really. Unfortunate that we only got around to eliminating it by the 20th century, and it's still around...

I think the problem we have here is judging future tech on what we can do now. If we accept that cryo-tech exists, then surely we can see past spaceships built of metal tubes with no leg room. I'm not suggesting super-high-sci-fi necessarily, but just an appreciating of advancement.

I never suggested "spaceships built of metal tubes with no leg room". Which is pretty scary in itself, even when you work beyond that, things are still limited.

Cryo tech or not, interstellar travel is already extremely demanding even over interplanetary spaceflight. And a freezer does not a starship make...

In an ideal world that would surely be the outcome, but if my faith in mankind is anything to go by, this will be more a Noah's Ark type event

Well, that would make a nice sci-fi story, but I doubt planetary damage would be that bad, and I doubt the conditions would nearly exist in the middle of an economic/strategic catastrophe to launch any sort of interstellar mission.

When considering the worst levels of ecological disruption, one must consider that by the time mankind has caused enough damage to the Earth as to warrant the search for a new home light years away, they would have been dead long before then.

In addition, if you really want to escape Earth... there is still the rest of the solar system. Colonising Mars would be far easier than trying to colonise Delta Pavonis.
 
The "we have a capability to do it, therefore it's natural" is shaky at best. Just because I can excise my own toenails without anesthetic because toenail-less feet are more asthetic, does not mean it is "natural".
Natural? yes. Sensible? no. I'm not suggesting we do it because we can, I'm saying that if we can do it, then it must be a natural thing to be able to do. A lion flying an aeroplane, now that would be unnatural.

"Because technology and society change, we can throw out or old morals and do things with reckless abandon that would have previously been immoral"
That's a horrible paraphrase. I'm not suggesting the arbitrary chucking out of morals because now I can grow babies in boxes. What I'm saying is, as society changes, so do the judgements about what is acceptable, good and sensible.

Also, to say the only difference from now to the classical period for example is "they had slaves and were racist" is vastly underplaying the differences to how we view the world today. But let's not go down that route, or the can of worms that is religion and castes and scientific understanding and soforth will pop open. ;)

Despite my slight flippancy, I do see the moral questions here. But I honestly believe that if humanity is going to get to a stage where such project are possible, we will have to begin viewing our existence in a different way. And hence re-assess what is moral and ethical.

Well, that would make a nice sci-fi story, but I doubt planetary damage would be that bad, and I doubt the conditions would nearly exist in the middle of an economic/strategic catastrophe to launch any sort of interstellar mission.
That's a fair point, and obviously the Noah reference is metaphorical, it doesn't have to be a natural disaster. But your economic collapse point is valid.

In addition, if you really want to escape Earth... there is still the rest of the solar system. Colonising Mars would be far easier than trying to colonise Delta Pavonis.
But that would be a whole different thread for you and me to banter in/derail...:tiphat:
 
Natural? yes. Sensible? no. I'm not suggesting we do it because we can, I'm saying that if we can do it, then it must be a natural thing to be able to do. A lion flying an aeroplane, now that would be unnatural.

I can train an lion to rudimentarily operate an aircraft. It's still not natural...

That's a horrible paraphrase. I'm not suggesting the arbitrary chucking out of morals because now I can grow babies in boxes. What I'm saying is, as society changes, so do the judgements about what is acceptable, good and sensible.

Also, to say the only difference from now to the classical period for example is "they had slaves and were racist" is vastly underplaying the differences to how we view the world today. But let's not go down that route, or the can of worms that is religion and castes and scientific understanding and soforth will pop open.

Despite my slight flippancy, I do see the moral questions here. But I honestly believe that if humanity is going to get to a stage where such project are possible, we will have to begin viewing our existence in a different way. And hence re-assess what is moral and ethical.

I never said "they had slaves and were racist". Actually, I said, that in the past treating people badly because of (among other things) their race was deemed acceptable or at least semi-acceptable.

I don't know how science is particularly useful in deeming someone to be worthy of poor treatment are not. Even a young child can see when someone is mistreated, they don't need the collective scientific achievements of the 21st century to see that. It's the old "Do I not bleed?" argument. Also, science and modern society in this regard is quite useless as people find ways to justify their discrimination anyway.

The problem here, is that (at least as I can understand) you're starting to look at humans as some sort of species of colonial insect, or worse, as self-replicating technology that has to be "fielded properly". If we change our view on what we are (i.e. human beings), then we risk losing our humanity and we really don't have a reason to colonise other planets- in a future such as that, there is potential for discrimination and injustice far worse than has been seen in the last 2000 years.

Of course it all depends on what your views on humanity itself are, unfortunately there are as many, if not more, people who believe the universe is our divine gift over which we should have all dominion, than that think humans are meaty Von Neumann probes...

But that would be a whole different thread for you and me to banter in/derail...

I don't think it would be too off-topic, considering that the actual destination of the crew is also affecting the requirements on them and their vehicle/equipment.

I could argue, just for being devil's advocate, that living on Mars is already far easier than travelling to another star... habitable planets don't make things better, especially if they have native life... :shifty:
 
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A human also needs to be trained to do something (for example, operate a space shuttle). What makes training the lion to fly an aircraft and training an astronaut to fly a shuttle any different?

Most of the things humans living in industrial societies do are behaviours you'd never see paleolithic humans perform... in a sense, you can almost look at civilisation as a species "domesticating" themselves...
 
A human also needs to be trained to do something (for example, operate a space shuttle). What makes training the lion to fly an aircraft and training an astronaut to fly a shuttle any different?

Most of the things humans living in industrial societies do are behaviours you'd never see paleolithic humans perform... in a sense, you can almost look at civilisation as a species "domesticating" themselves...
A human may need training, but by who? another human. That means that one human (or group thereof) had the capability to learn it first, then teach it to other humans. This means that the humans themselves developed the ability to do it. Whereas a lion can never invent, or teach himself to fly, an aeroplane. It's not in their biological capabilities to do so.

And of course we do things paleolithic humans couldn't or didn't, but that's evolution. It is man's ability to dominate and exploit his surroundings through the use of tools and language that separates him from the other beasts.
 
Ok, I give up then. Maybe you're being trained by an alien. Or a computer. Or what if you somehow set up a program by which lions learnt at least some of their aircraft operating behaviours from other lions?

There is no evolution, between paleolithic humans and humans of today, it is just technological development.

Domesticated horses, cows and chickens do things their wild counterparts couldn't or didn't. That is domestication. Civilisation, can be regarded as "self-domestication". There is nothing wrong or evil about it, but rather the adoption of a lifestyle in a system that replaces the "native" behaviour of humans- which is that of a hunter gatherer society.

Humans are just animals. We may be very special animals, but we're still animals- at least, we aren't fungi or plants... :rolleyes:
 
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