Ideas for developers...

ar81

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I was digging old files and I found this...
They depart from the mainstream design trend.
 

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More ideas for developers

1258907336_b35e2dc382_o.jpg
 
How about the world of Bonestell - Colliers?

Hey Tom, sputnik did a few Collier crafts for Orbiter, check it out!:
[ame="http://www.orbithangar.com/searchid.php?ID=407"]World of Colliers 2.01[/ame]
 
Also, the Helios probes would also make a nice add-on... after all, they still have the speed record in the solar system, with 70 km/s relative to the sun.
 
Here's a thought:

I'd love to see some older add-ons revisited. Examples like:
1) World of 2001 new VC cockpits! The Work Pod, Discovery, the Moon Bus...
2) The "Aliens" Drop ship cockpit and some more animations.

3) I'd love some genius out there to extend mesh land to create landing bays or platforms with gravity. I'd love to be able to simulate the landing bays on the Star Trek and similar ships.

4) I'd kill to have the arms on work pods and astronauts be able to grab and hold handrails and other surfaces. It would be fantastic to have UMMU be able to have an additional HUD with a "Grab Object" command. Watch that arm reach forward and grab that rail. The animation doesn't need to be perfect, just enough to suggest the experience.

5) I'd really love to have "hard" surfaces. No more drifting through ships and the like. I know some of this has been worked on in the past.

Craig H
 
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