I just tried patch 2.
While page up and down does increase/decrease view distance in external camera mode, it does in fact control the CoG in the VC.
Just like Cig said, you have to keep tapping the button, you can't hold it down like the trim.
The speed brake is great! I can land the bird no problem now, usually touching down around 155-160 m/s ground speed without collapsing the gear.
Still working on my reentries.
Edit:
Just noticed that when the engine mode selector is set to "off," you still hear the engine rumble when the throttles are engaged.
Is this something that's built into the core?
Suggestion:
For the speed brake animation, would you have to reconfigure the model to add a flap that comes out of the center of the back? Right in the middle of the body forward of the engines in the "no step" marked off area.
Each 10% increment could be distributed through 70-80 degrees of angle between the speed brake and the hull.
Just think of how the F-15C eagle has it's speed brake, shown below:
Also, do you plan on adding a mission timer/clock?
---------- Post added at 11:49 PM ---------- Previous post was at 07:12 PM ----------
Noticed another thing with the MFD screens themselves:
The top part of the screen on both MFDs is getting cut off. In the screenshot you can't see the plotted yellow dashed line for the prograde burn, and parts of the text are cut off also.
Is this fixable?
Also, I was just running Mission 5 - IMINT Satellite Intercept. I made a stable orbit of about 200km, fairly low eccentricity. Aligned planes with COSMOS2441, pulled up TransX (the newest version), plotted an intercept, then switched to the crosshair hud view showing countdown on when to make the burn and how much DeltaV to burn.
The countdown starts at 32k seconds, and when I accelerate time the sim ALWAYS crashes at the same time, 28.91k seconds to go.
I've tried different MFDs, different HUD displays, external/VC views combinations. It always crashes at that time.
I'll do more testing on another flight and see if I can reproduce the results after I do a fresh install of Orbiter.