Maps courtesy Mario Rossi.
[url]www.Space-Graphics.com[/url]
Everyone working with project Orbitersim LandSAT is proud to have Mario as part of our development team and we are all looking forward to additional great and fantastic maps being developed with the help of Mario.
Special thanks to Dr. Martin for his effort in consistantly adding new features and improving Orbiter to continue the tradition of the finest space simulator ever made!
Night lights source credits go to Dr. Martin for helping push me in the right direction with this night lights map.
Thanks Cyrus for the suggestions, You can expect to see some of your suggestions in the next version.
This texture map is brought to you by:
Mario Rossi - Image development([url]www.Space-Graphics.com[/url])
Seth Hollingsead - Orbiter conversion and LandSAT optimization
([url]www.OrbitersimLandSAT.com[/url])
Dr. Martin Schweiger - Night lights assistance ([url]www.orbitersim.com[/url])
Additional sources:
[url]www.USGS.gov[/url]
[url]www.ngdc.noaa.gov[/url]
earthobservatory.nasa.gov/Newsroom/BlueMarble/BlueMarble.html
maps.jpl.nasa.gov
[url]www.landcover.org[/url]
Instructions:
NOTE: You DO NOT need to download the EarthL9 file, if you have already downloaded this Level 10 file! The Level 10 combines Level 9 and 10 together.
NOTE: If you intend to use the Level10 Earth and Level10 Mars at the same time, it is recommended you have minimum 1 gig of ram. There is a hit to the load time, but once it loads it will run smoothly, if you have a full gig of ram. Less than that, and you run it at your own risk.
extract the Zip file into your Orbiter folder. Over write any existing files.
Update your Earth.cfg file.
The file can be found here.
\Orbiter\Config\Earth.cfg
Open it with Windows Notepad or your other favorite ASCI editor.
This line:
MaxPatchResolution = 8 ; surface texture resolution limit
Change to:
MaxPatchResolution = 10 ; surface texture resolution limit
Save the file and load Orbiter to enjoy.
Included in this package:
\Doc\EarthL10 Readme.txt (This file)
\Textures\EarthM.bmp (385 KB)
This is the new optional color MFD Earth Map matching the Orbiter color map. (same source)
\Textures2\Earth_tile.tex (233 MB)
This is the Earth texture Level 10
\Textures2\Earth_tile.bin (239 KB)
This is the Night Lights list file
\Textures2\Earth_tile_lmask.tex (233 MB)
This is the Night Lights texture Level 10 file
Praise, requests, bug reports to:
Seth Hollingsead
[email][email protected][/email]
[url]www.OrbitersimLandSAT.com[/url]