I seem to have found a problem. When I log on, I see rain everywhere before falling through the ground and passing through the void (but I don't take any damage). Does this only happen to me or is it a server-wide problem.
So I think a lot of the railway breakage stuff was from them rotating the world, which I think can be safely skipped if you're not trying to keep sunrise/sunset in the same place...This seems like a ton of work for a very broken world. It will be a huuuuge pain to make my garden usable again and look like crap. Features like railroads will be quite broken and require a ton of work to make them whole again. In my case, most of the things to fix are burried, so it is a lot more than just walk around and re-place some things.
Keeping the old world makes only sense on an old server, for me at least.
So I think a lot of the railway breakage stuff was from them rotating the world, which I think can be safely skipped if you're not trying to keep sunrise/sunset in the same place...
I'm also strongly considering putting a border around the existing world that covers everything that people have done, to encourage people to migrate to the new world and discourage further exploration of the old. Any objections?
As a reminder, the new world will have its own nether, too, so there will be a border in the old nether as well.
:lol:Why would we need a border? Not to mention it would take lots of materials. Why not leave the old world as is?
Let's talk about 1.0 worlds--do people have any preferences/suggestions as to what I should do about a 1.0 world?
Should I:
- Just generate based on a random seed and live with it
- Generate based on some kind of "noteworthy" seed (e.g., "OrbiterForum") and live with it
- One of the above two, but move the spawn/stargate to someplace interesting in the world
- Generate based on random seeds until spawn lands in a specific biome type, or at least has that type nearby (for example, I think having the world based in an island biome could be a lot of fun)
Thoughts? The current plan is that we will be keeping the existing world, and adding a second world as the default with a stargate kind of thing between the two, that doesn't change with the above choices. The infrastructure to do this is already in place.
- Generate based on some kind of "noteworthy" seed (e.g., "OrbiterForum") and live with it
- One of the above two, but move the spawn/stargate to someplace interesting in the world
Why not use the Skyblock Survival or Survival Island worlds? You can download them somewhere on the MC forum.
If not, I've found the seed "paper" interesting. I've also just checked the seed "OrbiterForum". It spawns you in the middle of a forest with wolfs everywhere.