CraftBukkit RB is out for 1.2. I'll upgrade the server in the morning--it's 1am, I just got home, and I don't want to deal with it right now.
---------- Post added at 10:35 ---------- Previous post was at 01:02 ----------
Server is updated and on 1.2. Update was (relatively) painless. Fun thing I noticed: the
map now shows the world border! Cool stuff.
HOWEVER:
- There is currently no autosave plugin. I'm working on a workaround, but I probably won't be able to come up with something before tonight, so for the next 12 hours or so we're on the stock minecraft save behavior--which is flaky at best. As a reminder, I *think* that everyone should have access to the "/save-all" command, so if you're working on a big project, just manually enter that every few minutes or so. If not, let me know--I can fix that from work.
- The world generation code has changed from the previous version. This means that if you visit new chunks, the border isn't exactly smooth:
I think it's really stupid that they still haven't come up with a fix for this, but anyway.
I see three options here:
- Deal with it. We end up with random stupid cliffs all over the map, but they're mostly in outlying areas at this point.
- I can reload the map in a 1.1 server, generate all the chunks out to the border, and then use that. No more random cliffs, but we won't have access to (for example) a natural jungle biome. Existing locations may no longer be in the biome that they were spawned with. Spawn might not be a snow biome anymore, etc.
- Another "move to a new world" session
Thoughts?