Ready for takeoff! Push the main engines to full power. You will notice the Y
axis G meter fluctuating as you roll down the runway; this is normal.
6. The computer will call out 100 knots, then V1 (which is Takeoff Decision
Speed), and finally Rotate: pull up when Rotate is called out and press ALT-S
to engage Airspeed Hold, or throttle back to about 40% manually. As the
ship goes airborne, by default the computer will call out Wheels Up, which is a
pilot term that means "the wheels are off the ground." It does not mean that
the gear has been retracted. NOTE: you can change or disable the liftoff and
touchdown callouts by editing your vessel’s configuration file; refer to the
LiftoffCallout and TouchdownCallout properties in the file for details.
7. Once you are airborne raise the gear with G. Turn smoothly to 136 degrees
(or whatever your ascent heading is), level out, press SPACE BAR to
disengage Airspeed Hold, and push the main engines to full power. Pitch up
to about 70 degrees. Do not engage the SCRAM engines yet! As you
accelerate you will hear a sonic boom as you pass through Mach 1 unless you
have disabled the sonic boom sound in your vessel’s configuration file.
8. Once you approach 24-28 km altitude, level out smoothly and begin to
accelerate to Mach 3.5 (XR1/XR2) or 4.5 (XR5) and open the SCRAM doors if
they are not already open (CTRL-G, or use the switch on the upper panel)
Adjust the elevator trim controls to maintain level flight (CTRL-. and CTRL-, or
INS and DEL). Once you reach your target velocity, push the SCRAM engines
to full power and gradually throttle back the main engines until they are shut
down. Keep an eye on the thrust generated by the SCRAM engines; if you
throttle back the main engines too soon the SCRAM engines will not be able
to accelerate the ship by themselves. Adjust the elevator trim controls to
maintain about +100 m/s (meters-per-second) ascent. If you want to you
may engage the Attitude Hold autopilot at this point (CTRL-L) to maintain a
smooth ascent profile.
9. As you accelerate uphill keep an eye on the Dynamic Pressure gauge: it
should read about 35 kPa at 24 km at Mach 4. Adjust your climb rate via
elevator trim to gradually decrease dynamic pressure until it reaches ~10 kPa
at 40 km altitude. Then adjust elevator trim or Attitude Hold settings to
maintain 10kPa. Note: you may need to adjust your ascent profile somewhat
depending on the vessel you are flying and its payload mass.
10. When the sky becomes dark switch your secondary HUD mode to mode 2
(press the 2 Secondary HUD button or press CTRL-2 on the keyboard). This
will switch to a transparent HUD with different data fields useful during
ascent. Remember that you can customize each of the five secondary HUD
modes via your vessel’s configuration file.
By default the five secondary HUD modes are configured for (1) reentry, (2)
ascent, (3) atmospheric flight, (4) docking, and (5) on-orbit operations. You may customize all five secondary HUD modes by specifying which data fields to display for each mode as well as the color and transparency settings for each mode in your XR vessel’s configuration file (e.g., XR5VanguardPrefs.cfg).
11. You will notice the fuel flow and, correspondingly, the thrust for the SCRAM engines increase as velocity increases up until the fuel flow reaches the maximum flow rate. The flow rate determines the maximum amount of fuel
the engine can burn, and therefore the maximum thrust the engine can
produce.
12. You will also notice as speed increases the SCRAM TSFC (Thrust-Specific Fuel Consumption) will go down, which means the engines are being more
efficient. As speed increases beyond Mach 7-9, however, engine efficiency
will gradually decrease. This is normal and is due to a combination of two
factors: 1) the shape and design of the engines, and 2) the decreasing delta
between the compressed freestream temperature and the SCRAM burner
temperature as velocity increases.
13. Use elevator trim (CTRL-, and CTRL-. or INS and DEL) to maintain a smooth, gradual ascent as you accelerate. Adjust ascent rate to keep dynamic pressure around 10 kPa. Try to fly smoothly by making small adjustments to the elevator trim. As your velocity and altitude increase, adjust your ascent rate to keep lowering dynamic pressure gradually below 10 kPa down to about 4 kPa. For optimum efficiency you want to have enough oxygen for the SCRAM engines to operate at peak thrust but still have minimum air resistance.
14. If you fly your ascent correctly (and assuming no payload), at about 60 km you should reach mach 20+ before the SCRAM engines approach their
thermal limit or run out of fuel, with ~60% main fuel remaining (with the
default fuel ISP settings). You may want to keep a few percent of your
SCRAM fuel in reserve in case you need it later during reentry if you are short
of the base by a few hundred kilometers. If that occurs, remember to engage
the SCRAM engines at velocities greater than mach 4, and preferably about
mach 7-9; below mach 4 the TSFC is much higher because the engines make
much less thrust for a given amount of fuel. The engines operate at peak
efficiency around mach 7-9.
15. Once you shut down the SCRAM engines, close the scram doors! (CTRL-G,
or use the switch on the upper panel.) If you don't do this and you engage
the main engines, the SCRAM engines will begin to overheat because the
temperature of the diffuser (which compresses the incoming air) is directly
proportional on the velocity of the freestream. Overheating the SCRAM
engines may damage them or even destroy the ship if you overheat them too
much!
16. After you close the SCRAM doors, push the main engines to full power and
pitch up about 10 degrees initially. Then adjust pitch to enter your desired
orbit as you ascend smoothly. Once your apoapsis altitude (ApA on the
Orbiter MFD) reaches 200 km, shut down the main engines. Note that you
are not in orbit yet, but you have to wait until you reach apoapsis (the “high
point” of your orbit) before burning your main engines again to raise your
periapsis (the “low point” of your orbit).