I'm not sure if this is the right forum but...
Is it possible to modify (or better yet) define new generic base objects?
I'm starting to get into Mesh-editing and addon development and my initial idea was to mod up some Dry-lake-bed style VTOL pads and a Runway for an Edwards AFB/Groom Lake addon. I would like to be able to the custom landing pads without over-writing the current ones.
It would also be nice to add some domes and antennas to the basic base building blocks and incorporate texture support into the HANGAR3 object.
Is it possible to modify (or better yet) define new generic base objects?
I'm starting to get into Mesh-editing and addon development and my initial idea was to mod up some Dry-lake-bed style VTOL pads and a Runway for an Edwards AFB/Groom Lake addon. I would like to be able to the custom landing pads without over-writing the current ones.
It would also be nice to add some domes and antennas to the basic base building blocks and incorporate texture support into the HANGAR3 object.
Last edited:


