Project Gemini Paraglider

Fixed 3 and 6.

---------- Post added at 07:12 PM ---------- Previous post was at 07:05 PM ----------

All I got to do is develop the drogue.
 
The drogue is done. Now I got to re-animate everything. Good thing there is only like 70 groups and not 2830 like the LC.

---------- Post added at 07:55 PM ---------- Previous post was at 07:20 PM ----------

Now tell me what else bugs there are. ;)

The controls are listed in the configuration file for the Gemini8. I know I got to fix the thrusters though.
 
The adapter mesh is moved down, when Gemini jettisons, there is a space between the 2 adapters, and there is no RCS in the Gemini capsule. And I can't figure out the controls. I think my Orbiter is defective :(!
 
You mean RCS visual?

---------- Post added at 09:23 PM ---------- Previous post was at 09:13 PM ----------

The controls are as following.


Main chute= Lshift+8

Doors= Lshift+5

Drogue= Lshift+1
 
There is NO fuel in the capsule. Therefore, no RCS. Thank you for the controls!
 
Change it to this and tell me how it works.


EMPTY_MASS=2500
FUEL_MASS=3300
RETRO_THRUST=500
ATTITUDE_THRUST=19000
ISP=10000

---------- Post added at 09:36 PM ---------- Previous post was at 09:29 PM ----------

Actually, you forgot to jettison the nosecone.
 
The drogue and main chute actually act as speed brakes.
 
DAMN! CTD! Here is the log:

**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 2
Devices accepted: 2
==> RGB Emulation
==> Direct3D HAL
Found 0 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module OrbiterSound.dll [API v.060425]
Module Meshdebug.dll [API v.060425]
Module MercIPC.dll [API v.060425]
Module ExtMFD.dll [API v.060425]
Module CustomMFD.dll [API v.060425]
Module ScnEditor.dll [API v.060425]
Module FlightData.dll [API v.050206]
Module Framerate.dll [API v.050206]
Module TrackIR.dll [API v.060425]
TrackIR module not found.
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Render device: Fullscreen 1152 x 864
Device has no hardware T&L capability
Module Sun.dll [API v.050206]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll [API v.050206]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll [API v.050206]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll [API v.050206]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll [API v.041022]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll [API v.060425]
VSOP87(B) Mars: Precision 1e-008, Terms 6400/6400
Module Phobos.dll [API v.060425]
Module Deimos.dll [API v.060425]
Module Galsat.dll [API v.041022]
Module Jupiter.dll [API v.050206]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Europa.dll [API v.041022]
Module Ganymede.dll [API v.041022]
Module Callisto.dll [API v.041022]
Module Satsat.dll [API v.050206]
Module Saturn.dll [API v.060425]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll [API v.050206]
SATSAT Mimas: Terms 113
Module Enceladus.dll [API v.050206]
SATSAT Enceladus: Terms 33
Module Tethys.dll [API v.050206]
SATSAT Tethys: Terms 101
Module Dione.dll [API v.050206]
SATSAT Dione: Terms 59
Module Rhea.dll [API v.050206]
SATSAT Rhea: Terms 68
Module Uranus.dll [API v.050206]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll [API v.060425]
Module Ariel.dll [API v.060425]
Module Umbriel.dll [API v.060425]
Module Titania.dll [API v.060425]
Module Oberon.dll [API v.060425]
Module Neptune.dll [API v.050206]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Module Triton.dll [API v.060425]
Finished initialising world
Module Multistage2.dll [API v.050206]
Finished initialising status
Finished initialising camera
Finished initialising panels
OUIPC::Module Initialized
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\.msh
 
When does it exactly happen? What mesh hit the ground when it happens. That would help out a lot.

---------- Post added at 10:11 PM ---------- Previous post was at 10:01 PM ----------

I think I got the quick fix. Place the gemini_cone mesh in the multistage folder.
 
The gemini_cone mesh is in the Multistage folder. Plus, I think Orbiter crashes when a certain mesh hits the ground. I think it would be nearly impossible to find out. (personally, why don't we put this on hold for awhile. You look like you got your hands full with LC-14. What do you say?).
 
I guess. I'll just be working on it very little.
 
Okay, whatever suits you best. Good luck on LC-14 ;)!
 
I'll have liber take a look at it. He is pretty good at finding those little things. It has something to do with the spacecraft3 meshes I think. I'll see if it works with landing points.
 
Here is a picture.
 

Attachments

  • Gemini_glider.jpg
    Gemini_glider.jpg
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I added a correct door sequence, more drag to the chutes, and an interstage ring.
 
Doesn't look scaled up enough.
 
The chute? The main one that is...

---------- Post added at 07:31 PM ---------- Previous post was at 03:54 PM ----------

I was making the gear/skids for the capsule to land, but I encountered many problems. I just decided to leave the cushion as the landing support. It still has a VC, animated doors, and parachutes.
 
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