General Question Does "simulation start" arguments works with Orbiter_ng ?

SolarLiner

It's necessary, TARS.
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I know you can start orbiter with arguments like "orbiter.exe -s -x <scenario>", but how can I do that with the "No Graphics" client ? tried same syntax, but I open the launchpad instead of load the given scenario.
I'm using the latest Orbiter P2 patch.
 
Not directly through orbiter_ng.exe.

You need to create a shortcut or a batch file that executes "Modules/Server/orbiter.exe" while the working directory is set to Orbiter's root folder (or you can run from the command prompt "Modules\Server\orbiter.exe -s <scenario>", while your current directory is Orbiter's root folder), as orbiter_ng.exe wrapper currently doesn't pass arguments to Modules/Server/orbiter.exe (which is the actual executable of the NG version of Orbiter), but it can change in future releases.

More information about it in this issue report:
http://www.orbiter-forum.com/project.php?issueid=909
 
Thanks again orb. I don't spend too much time on the Search page. I can continue now my OSP peacely(?).

---------- Post added at 05:30 PM ---------- Previous post was at 03:59 PM ----------

Oh, and another (quite out of subject, but) question: I need to wait Orbiter process to quit to continue the execution. But Orbiter_ng doesn't seems to kill the process: the window closes, but the process is still opened. What can I do for that ? I have as arguments "Modules\Server\orbiter.exe -s <scenario>"
 
Can you check whether it doesn't terminate too when only graphics client and no other modules are active?
 
Orbiter NG stops normally. But that have fixed normally: even with D3D11, it now closes normally. Thanks again and again orb.
 
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