General Question Does anyone know a farther zoom in mod?

MarsGlider

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Does anyone know a mod that can make your camera zoom in more? or a camera mod in general, either one is helpful.
 
There was something on OH.
I'm trying to search for it now, but it's not easy with the recent OH changes.
 
Do note that TelescopeMFD is Orbiter-version-bound, since it uses memory hacking to do the deed.
I think the latest one was for O2010P1.
 
If I may add something, I would do something simple but effective: I would use the simple lua function.
so here's how I would do:
- open the function menu
- open the lua console window
- type oapi.set_cameraaperture(0.1*RAD)

0.1*RAD (0.1 degrees but needs to be multiplied by RAD to get transformed into radians for the function to work) is the smallest value of field of view accepted.

If you want to get back just press X or Z and it will jump to 10° FOV immediately.
 
When I saw this thread yesterday I almost started immediately making a "zoom MFD", which is something I had on my mind for a while and AFAIK there is nothing like this for Orbiter 2016.
Today at lunch I put together a very simple MFD called "Mega Zoom MFD" (yeah, flashy name :lol:), which is now on OH waiting approval.
 
GLS thanks a lot, I just saw it on orbithangar and was gonna post the link of it to here lol
 
Impressive!
This from 6 kilometres @ 2.2 only.
:cheers:
 

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sad cant get closer 2 the objects buahhhh.

look couldnt found a tread so decided 2 write here as well know if someone can helpo me = what i want to do ( pitty guess it's NOT possible due 2 changes in the engine ) is to back the camera working like in prior versions ( 2006 --- 2010 or even the 1st 2016 edition ) in wich u can do external zooming EVEN INTO DE OBJECT WITH THE FOCUS but allways get as closer to it's surfaces how u wanted...i'd like it so much i simply HATE this limitation added to the zoom level. You cant get closest 2 the ships than 4 see a poor details nor read anything on it's surfaces ect ect and it's very disgusting at least for me : (( ...hope some can tell me if is possible 2 reach such thing even have stoped to use orbitter 4 else than two years due 2 this : (((( .
 
look couldnt found a tread so decided 2 write here as well know if someone can helpo me = what i want to do ( pitty guess it's NOT possible due 2 changes in the engine ) is to back the camera working like in prior versions ( 2006 --- 2010 or even the 1st 2016 edition ) in wich u can do external zooming EVEN INTO DE OBJECT WITH THE FOCUS but allways get as closer to it's surfaces how u wanted...i'd like it so much i simply HATE this limitation added to the zoom level. You cant get closest 2 the ships than 4 see a poor details nor read anything on it's surfaces ect ect and it's very disgusting at least for me : (( ...hope some can tell me if is possible 2 reach such thing even have stoped to use orbitter 4 else than two years due 2 this : (((( .

If I understand you correctly, you are talking about the camera distance to the target vessel, and how the lower limit of that is the vessel size parameter. Unless the dev of that vessel sets a wrong value, I don't really see what the issue would be.... :shrug:
If the value is too small then the camera can get close enough to the vessel for clipping will occur, and if the value is too big then the camera will always be too far away... it's a balancing act but that is an individual addon issue, and IMO not cause to stop using Orbiter.
 
look couldnt found a tread so decided 2 write here as well know if someone can helpo me = what i want to do ( pitty guess it's NOT possible due 2 changes in the engine ) is to back the camera working like in prior versions ( 2006 --- 2010 or even the 1st 2016 edition ) in wich u can do external zooming EVEN INTO DE OBJECT WITH THE FOCUS but allways get as closer to it's surfaces how u wanted...i'd like it so much i simply HATE this limitation added to the zoom level. You cant get closest 2 the ships than 4 see a poor details nor read anything on it's surfaces ect ect and it's very disgusting at least for me : (( ...hope some can tell me if is possible 2 reach such thing even have stoped to use orbitter 4 else than two years due 2 this : (((( .

sorry to suggest lua again, but for this small things I think it is ideal. If it's just to have a look and not for a persistant mode you can set manually the size of the object.
open the lua console and type
Code:
v=vessel.get_focusinterface()
original_size = v:get_size()
v:set_size(0.1)

Do not close the window, look around as much as you want and then type again:
Code:
v:set_size(original_size)

this should work, but remember is just a patch for having a look. size could have impact on vessel behaviour so if you downsize your simulation may go off and not work properly
 
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