.dll Question Compatibility of addons 2010P1 - 2015

fred18

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Hi all,

I have been looking around in the forum about the new orbiter beta and I was wondering:

Is it possible to compile an addon that will work on both orbiter 2010P1 and orbiter 2015? if yes how?

If no, what functions in the code shall I be careful about, in order to easily and quickly recompile the dll for 2010p1 and then for 2015?

thank you in advance for your help guys! :tiphat:

cheers to everyone! :cheers:

Fred
 

fred18

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BrianJ

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Hi Fred,
only bit of info I can add is:
VESSEL3 class .dll's(compatible with Orbiter2010-P1) which use custom HUD drawing/text must be compiled using the 2015 Orbiter Beta r.13 SDK, otherwise you get CTD in cockpit view in 2015 Orbiter Beta.
I haven't checked if the 2015 dll's work in Orbiter2010.
Cheers,
Brian
 

orb

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what functions in the code shall I be careful about
For sure SetTouchdownPoints, the overloads which can define more than 3 points, and of course all other functions that didn't exist in Orbiter 2010.
 

fred18

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and of course all other functions that didn't exist in Orbiter 2010.

Is there a list of what have been changed and what added brandly new?
 
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