OHM Camera MFD

Ops!
I'm no developer, sorry, you'll have to wait for somebody else's help then.
Aren't there other public MFDs with such a function? I can't try right now.
 
OK I managed to get it running (just make sure in the documentation you tell the player install in modules/plugins ;) ). The add-on looks great in D3D9 however in Dx7 I get the screen "custom camera interface disabled ". An issue I have is when in orbit the FWD/BCK buttons can get mixed up with UP/DOWN because of the spacecraft's orientation. It'd be cool if the refresh rate could be faster too. Just some ideas. Great job on the add-on.
 
OK I managed to get it running (just make sure in the documentation you tell the player install in modules/plugins ;) ). The add-on looks great in D3D9 however in Dx7 I get the screen "custom camera interface disabled ". An issue I have is when in orbit the FWD/BCK buttons can get mixed up with UP/DOWN because of the spacecraft's orientation. It'd be cool if the refresh rate could be faster too. Just some ideas. Great job on the add-on.

Sorry for this, the manual was really awful :) I am writing a new one that will be published with the next release.


The MFD was designed to work with D3D9. There are older [ame="https://www.orbithangar.com/searchid.php?ID=2645"]CameraMFD[/ame] works with D3D7.


The buttons may look reversed depends on the vessel orientation. I couldn't find a better solution, as the other one would be to write the axis name e.g. 'Z+' instead of 'Up' which seems to be a little bit complicated.
 
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Disclaimer:
I don't know what I'm talking about:

With relation to what you wrote in the first post:
...Note: The axes vary from vessel to another, so the buttons may look reversed...

Can't you read vessel's axis (or vessel's RCS orientation) upon MFD activation and perform some sort of on-the-fly conversion, rotation, remapping, or whatever else is needed to rearrange them to your MFD's buttons?
 
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1.0.1 released. Save and read status from scenario file, includes a more detailed manual, adds the ability to pan and tilt the camera, survives vessel changes and size updates.
 
My antivirus which is Norton Security detected the dll as a threat. Im going to issue a false positive report on this.

EDIT: Nevermind. appears that people already submitted it as safe.
 
The buttons may look reversed depends on the vessel orientation. I couldn't find a better solution, as the other one would be to write the axis name e.g. 'Z+' instead of 'Up' which seems to be a little bit complicated.

I'm confused.
Is the layout designed for tail-sitters ?
 
I'm confused.
Is the layout designed for tail-sitters ?
The layout is designed for vertical rocket launches. Up button which controls Z axis will move the view up, but for a normal aircraft, this will move the camera forward.
 
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